
Early Access
Yes, but updates are hit or miss. Last updated 2 months ago, with about one update every 2 months.
Last checked Oct 22, 2026
PlaneShift is a Role Playing Game immersed into a 3D virtual fantasy world! A medieval world, with many cities to explore, monsters to fight, weapons and equipment to find and craft. A skill based progression system, magic and many quests.
The developer filed this on the Steam store page. It is not a guess by active.games.
Some textures have been generated or upscaled using AI tools. Some NPC voices have been generated with AI. Some icons have been generated with AI.
Aug 4, 2026 · Patch note
Compendium Update (opens in new tab)
Greetings friends! We bring you a server-side only update that finally makes the Compendium useful! [p align="start"] You can now learn more about the creatures roaming our lands and cities in few ways: by reading books, by fighting them and by examining them in their natural habitat. Actually each of those methods unlocks different parts of the Compendium…
May 24, 2026 · Patch note
Tattoos, desert updates, fixes and more! (opens in new tab)
Greetings friends! Here is a new PS release with some new cool features, we hope you will enjoy it! Here is the list of changes for 0.7.55: Improved the desert area to the east of Ojaveda, by adding new desert elements: cacti, rocks, tents, carpets, pillows, lantern, dead trees. Improved the oasis area in the desert Added new desert bushes Added new tattoos…
May 24, 2026 · Build
Public branch build 23388272
Latest build time Steam reports for the public branch.
Mar 9, 2026 · Patch note
Server fixes (opens in new tab)
Fixed initial stutter issue when the server was assuming a different walk/run speed than the client. (the one you could fix by sprinting) Excluded the usage of equipped items in the following cases: exchanging with an NPC as part of a quest, where the NPC asks for a certain item in City manager, when providing items to the city in crafting when checking for…
Mar 1, 2026 · Patch note
Tribes update (opens in new tab)
We just released an update to improve the tribes system! [p align="start"]There is no need for a client update as these changes are only server side. Here are the list of changes: Improvements to tribes: - they now properly react on an attack of a tribe member - they defend the village when a building is attacked - tribe villages can now be destroyed comple…
PlaneShift last posted a patch note 2 months ago (Aug 4, 2026: Compendium Update (opens in new tab)).
It got about one update every 2 months over the last year and is irregular (41/100). 4 of the last 10 months had at least one update day. Gaps between updates are somewhat regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
PlaneShift: 5 updates in the last 12 months, avg every 46 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-01-22 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 2 |
| April 2026 | 0 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 1 |
| September 2026 | 0 |
| October 2026 | 0 |