
Early Access
No. Last updated 9 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Pixel Fodder is a old school platformer with a fully destructible world, a large choise of characters, incredible dynamics and gigaliters of 8-bit meat.
Apr 23, 2017 · Build
Public branch build 1775935
Latest build time Steam reports for the public branch.
Aug 26, 2015 · Patch note
#R.E.D. 0.15.62 (opens in new tab)
New big & RED is here! Couple of weeks i making new game menu for Pixel Fodder. Now it is ready for keyboard inputs. Still have some bugs with scroll menus but they will be fixed soon. What else: Added gamepad support; New FURY bodys for your heroes; Added a couple guns and suits; Campaign was moved to seasons; Totally remade weapon system, now it is ready…
Jul 24, 2015 · Patch note
#Fury 0.12.628 (opens in new tab)
Thank everyone for feedback! It is really important for me. It try to improve game with in every build. What's new: Yourself assign control when game launch first time. You can reset it in settings if you need. Training. After first launch you can take a training about main game actions. And more one fun thing. FURY MODE. Now some character will not die. Th…
Pixel Fodder last shipped a public branch build 9 years ago (Apr 23, 2017).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Pixel Fodder: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |