
Early Access
Not really. It's slowing down. Last updated 3 months ago, with about 1 update per month.
Last checked Oct 22, 2026
Narrative-driven action RPG set in post-pandemic Russia, featuring hardcore gameplay, tactical combat, open-environment exploration, and survival elements. Personal story set in a collapsed world, where armed survivors and emerging factions pose a far greater threat than the infected.
Jul 6, 2026 · Patch note
Update 0.2460 (opens in new tab)
People! A small update 0.2460 focused on hand grenade mechanics. Improved grenade trajectory validation for AI. Enemies can now throw grenades more accurately into windows and openings instead of hitting walls. For the player: while holding Ctrl, the grenade throw arc becomes flatter, allowing more precise throws. A thrown grenade can now break window glass…
Jul 6, 2026 · Build
Public branch build 24071746
Latest build time Steam reports for the public branch.
Jun 25, 2026 · Patch note
Hotfix 0.2451 (opens in new tab)
People! A small hotfix with several important fixes: Fixed a crash when using food and drinks directly from vehicle storage. Fixed an issue where assigned grenades could be reset from grenade slots after loading a save. Fixed a crash when interacting with attachments on picked-up weapons. Improved the logic of procedural weapon spawning and fixed related ge…
Jun 19, 2026 · Patch note
Update 0.2441 (opens in new tab)
After finishing the core gameplay mechanics, I started working on expanding the AI and preparing the game for the addition of story content and quests. However, during this process, I found one feature that made more sense to add right now: hand grenades . This is not just a new item type, but a full gameplay system. It includes the grenades themselves, pla…
Jun 5, 2026 · Patch note
HotFix 0.2424 (opens in new tab)
Improved crash safety when using consumable items from the inventory, including food, drinks, medicine, bandages and tourniquets.
Pathogenesis: Overcome last posted a patch note 3 months ago (Jul 6, 2026: Update 0.2460 (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Pathogenesis: Overcome: 13 updates in the last 12 months, avg every 10 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 4 |
| June 2026 | 7 |
| July 2026 | 1 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |