

Early Access
Yes, last updated 35 days ago, averaging 0.8 updates a month.
Last checked Oct 21, 2026
OVRLRD: 10 updates in the last 12 months, avg every 34 days. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 4, December 2024: 0, January 2025: 3, February 2025: 0, March 2025: 2, April 2025: 2, May 2025: 0, June 2025: 2, July 2025: 0, August 2025: 0, September 2025: 0, October 2025: 0, November 2025: 2, December 2025: 0, January 2026: 0, February 2026: 0, March 2026: 0, April 2026: 0, May 2026: 2, June 2026: 2, July 2026: 0, August 2026: 0, September 2026: 4, October 2026: 0.
| Month | Updates |
|---|---|
| November 2024 | 4 |
| December 2024 | 0 |
| January 2025 | 3 |
| February 2025 | 0 |
| March 2025 | 2 |
| April 2025 | 2 |
| May 2025 | 0 |
| June 2025 | 2 |
| July 2025 | 0 |
| August 2025 | 0 |
| September 2025 | 0 |
| October 2025 | 0 |
| November 2025 | 2 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 2 |
| June 2026 | 2 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 4 |
| October 2026 | 0 |
Sep 15, 2026 · Patch note
FIXES SCENARIO EDITOR: fixed an issue where route points would jump to 0,0 when dragged. SCENARIO EDITOR: fixed an issue where route editing would prevent dragging and zooming. SCENARIO EDITOR: fixed an issue where NPC mech loadouts would not save. SCENARIO EDITOR: fixed an issue where parameters of Scripted Events would get reset if you connected an Effect…
Sep 15, 2026 · Build
Public branch build 25323197
Latest build time Steam reports for the public branch.
Sep 15, 2026 · Build
public-testing branch build 25323197
Latest build time Steam reports for the public-testing branch.
Sep 7, 2026 · Patch note
This hotfix makes the following changes: Fixed player unit not spawning in the mission editor (it works now, promise). Fixed some issues with forcing player loadout in the mission editor. Fixed an issue causing building-destruction particle effects to spawn in the center of the building, not the impact point. Fixed an issue where collision-with-building dam…
Sep 6, 2026 · Patch note
This hotfix makes the following changes: Fixed an issue which caused NPCs to not spawn, or spawn with incorrect loadouts in skirmish matches. Fixed an issue where mechs would not avoid ragdolled allies when pathing, causing 'bullying' behaviour where they would repeatedly knock each other over.
OVRLRD last posted a patch note 35 days ago (Sep 15, 2026: Changelog 15 September 2026).
OVRLRD averaged 0.8 updates a month over the last year. OVRLRD is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. OVRLRD shipped a build or patch note within the last 90 days.