
Early Access
Not really. Last updated 6 months ago, with about one update every 2 months, and nothing new since.
Last checked Oct 22, 2026
Stranded on a hostile and deadly planet, you must gather resources, build shelter, and fight to survive each night. But the secrets of this world await in a gripping sci-fi survival PvP game.
The developer filed this on the Steam store page. It is not a guess by active.games.
We use AI for some 3d models and images, but most of the content created is not generated by AI.
Apr 16, 2026 · Build
Public branch build 22743712
Latest build time Steam reports for the public branch.
Feb 8, 2026 · Patch note
Hotfix: CL25356 (opens in new tab)
Building parts can no longer be placed on top of each other. Fixed issue where NoBuildZones were not working. Thanks to everyone who is playing and reporting these issues, special shout-out to Aj from our Discord!
Jan 16, 2026 · Patch note
Update 26328 - Raiding window (opens in new tab)
Raiding window update Thanks to everyone who tested our last update, especially those who submitted bugs to us! It is a huge help to us. Based on your feedback we have numerous quality of life and exploit fixes, along with a significant rework to how raiding occurs. We now restrict raiding to a 4 hour window. This window is usually 18:00 - 22:00 in the time…
Dec 9, 2025 · Patch note
The Beacon Update — Now Live (opens in new tab)
🛰️ The Beacon — No Raiding Until It Lives Every base now starts in a “protected” state — no raiding, no offline base destruction, no griefing — until someone successfully constructs and activates the Beacon . Building it is no small task. ✨ New Features & Improvements 🔹 New Structures & Buildables Over the past months we’ve added: New deployable items New…
Nov 4, 2025 · Patch note
Hotfix 25899 (opens in new tab)
Thanks to everyone who tested the hoverbike update! We've been hard at work with some critical fixes and lots of QoL improvements. Improved collision of bike, no longer possible to clip player model when driving under something Potential fix for client/server desync from PilotAbility causing the client to get stuck Fixed unstable spring behavior and general…
Outerstellar last shipped a public branch build 6 months ago (Apr 16, 2026).
It got about one update every 2 months over the last year and is sporadic (30/100). 5 of the last 12 months had at least one update day. Gaps between updates are uneven.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Outerstellar: 4 updates in the last 12 months, avg every 32 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 1 |
| January 2026 | 1 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |