
Early Access
Yes, but updates are hit or miss. Last updated yesterday, with no patch notes stored in the last year.
Last checked Oct 22, 2026
Operation: Harsh Doorstop is the ultimate, free to play, tactical shooter sandbox. Play singleplayer, multiplayer, or co-op modes and explore thousands of community-created maps, weapons, and vehicles via the Steam Workshop. Created by developers of the cancelled Project Reality 2 project.
The developer filed this on the Steam store page. It is not a guess by active.games.
Our team utilizes AI in a variety of ways to improve the quality of our game. Here are a few examples of how our team incorporates AI into our development process: 1. We use AI to translate dialogue, subtitles, and (more infrequently) music into a variety of different languages spoken by players of our game. This allows more players from different regions to enjoy playing Operation: Harsh Doorstop in their own language, and helps us reach more players throughout the world. 2. We utilize machine learning to help train our NPC bots, giving non-player characters more realistic and adaptive behavior on the battlefield. 3. We utilize AI to assist with finding bugs and other issues in the game, which our developers can then diagnose and fix. We currently work with the RevoltGPT team to help us incorporate AI into our development workflows. If you're interested in learning more, you can visit their website at https://rvt.dev
Oct 21, 2026 · Build
Public branch build 26092794
Latest build time Steam reports for the public branch.
Aug 8, 2025 · Patch note
Hotfix v0.14.2.1 Changelog (opens in new tab)
Construction System Disallowed by default the ability for squad leaders to place down FOBs inside of a capture zone This setting is server-configurable via the "HD.Construction.AllowBaseConstructionInCaptureZones" cvar Gameplay Added support for server-defined rulesets Implemented server-configurable cooldown period to prevent players from quickly switching…
Aug 8, 2025 · Build
0.14.2.1 branch build 19523588
Latest build time Steam reports for the 0.14.2.1 branch.
Jul 4, 2025 · Patch note
Summer Relief Update (0.14.2.0) Changelog (opens in new tab)
DLC Factions from the Gothic Serpent & Hyrcania DLC packs are now available to everyone as base game content Core Fixed an issue where when joining a modded server, a mod that had been previously downloaded, but not subscribed to could fail to load with the error code: "SteamUGCManager_Failed_LoadWorkshopItem", despite the mod having been properly installed…
May 7, 2025 · Patch note
Update v0.14.1.1 Changelog (opens in new tab)
User Interface Updated community links section of Main Menu in compliance with distribution rules
Operation: Harsh Doorstop last shipped a public branch build yesterday (Oct 21, 2026).
It got no recorded updates per month over the last year and is rarely updated (3/100). 1 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Operation: Harsh Doorstop: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |