
Early Access
No. Last updated 2 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Master the art of formation and lead your medieval squad in strategic battles. Command, level up, and triumph over monstrous waves in this thrilling roguelite adventure!
Oct 16, 2024 · Patch note
Version 1.0 Released (opens in new tab)
Added Character speech Added Boss death effects Added Wave end effects Changed When the final boss is defeated, the game automatically ends with victory Improved Character HP Bar visibility Fixed Character HUD getting stuck on screen when it dies Fixed silent error logging in LateUpdate. Fixed some calculation issues with boss damage Fixed "No_Translation_A…
Oct 16, 2024 · Build
Public branch build 16066957
Latest build time Steam reports for the public branch.
Jul 8, 2024 · Patch note
Build 0.1.7 Released! (opens in new tab)
Release Notes Added Movement vfx Added HDR rendering support Added Game rendering optimization by removing redundant rendering pass Added Spatial compensation to item indicator positions so that they are more intuitive Fixed Round time being longer in later rounds Fixed Graphics where some monsters would be rendered blue for a while Changed Game Speed to 12…
Jun 7, 2024 · Patch note
Build 0.1.6 Released! (opens in new tab)
Added New item Bloodbound Added Boss statistics to post wave report Added Critical Hit Healing to Dreadring Added Hit Healing to items Improved Factoring of UI layers Improved Boss HP UI and logic animation Fixed ESC key prompting "Not Enough Cavarium" during upgrade screen Fixed Text string spacing Fixed Incorrect localization for certain key words Game En…
May 5, 2024 · Patch note
Build 0.1.5 Released (opens in new tab)
Added Apprentice gains xp per heal casted Added "Gain XP Heal Cast" attribute to some magic items Improved Shrine spawn to prevent all shrines bunching up Improved Player damage detection Improved Damage and XP text handling performance Improved Screen brightness and gamma Improved UI rendering Improved Lobby UI animation quality Improved World rendering pe…
O Holy Knight last posted a patch note 2 years ago (Oct 16, 2024: Version 1.0 Released (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
O Holy Knight: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |