active.games

Early Access

Is Ninjamboree still being updated?

Not really. It's slowing down. Last updated 4 months ago, with about 1 update per month.

Last checked Oct 22, 2026

About the game

A chaotic online party‑PvP arena where four players cycle through a format of one player controlling the Ninja racing for treasure while the other three team up as monsters to stop them.

AI Generated Content Disclosure

The developer filed this on the Steam store page. It is not a guess by active.games.

AI usage has been very light and, in my opinion, the correct/optimal use of AI. AI has been predominately used in the form of a chatbot efficiency tool. I've used it to troubleshoot matchmaking logic flows, I've pasted blocks of text for it to clean up readability or catch spelling errors, I just asked it for the quickest way to change images to grayscale in MS Paint as I was creating Steam Achievements. Things like that. I have hired an artist that claims he does not use AI, though I admit I cannot completely verify that. The hero image and some title art was developed by him. All sprite work in the game itself was made by humans. Music was pulled from various places. My brother-in-law created some songs and did not use AI. Other tracks and sound effects were pulled from free-use websites that did not make any AI disclosures. Really truly, the heart and soul of this game is for humans made by humans. AI has been used, but only as the tool it is meant to be, not as the replacement of human creativity it is slowly elbowing its way into.

Update history

Recent updates

  1. Jun 15, 2026 · Patch note

    Early Access Dev Update - 10 (opens in new tab)

    -Readability Help popups to assist new players -Settings toggle to turn off Help popups -In-game menu toggle to turn off Help popups -Updated locations of camera triggers to be less jarring -Corrected bug that could desync a lobby during stage select -Changed default keyboard controls to JKLI -Updated Featured Streamer for upcoming NinJam

  2. Jun 15, 2026 · Build

    Public branch build 23743561

    Latest build time Steam reports for the public branch.

  3. Jun 1, 2026 · Patch note

    Early Access Dev Update - 9 (opens in new tab)

    Some streamers were kind enough to play and diligent enough to fight through some issues. Found some pretty major bugs. While embarrassing, the game should be in a much stabler state now. -Bug 1 - Clicking on Public Game and then backing out of that lobby did not reset all variables, and attempting to join subsequent games ended up with a mismash of informa…

  4. May 21, 2026 · Patch note

    Gryzzmo - Playable Monster #9 (opens in new tab)

    Gryzzmo joins the roster! Meet the first full-prep monster in Ninjamboree. Gryzzmo harasses the ninja from the safety of the bushes by deploying his RC Car. The car can only be controlled if it is within range, however, so Gryzzmo must first strategically deploy his signal…

  5. May 18, 2026 · Patch note

    Early Access Dev Update - 8 (opens in new tab)

    -Gryyzmo data is uploaded for testing, but not yet publicly playable

Questions

When was the last Ninjamboree update?

Ninjamboree last posted a patch note 4 months ago (Jun 15, 2026: Early Access Dev Update - 10 (opens in new tab)).

How often does Ninjamboree update?

It got about 1 update per month over the last year and is sporadic (30/100). 3 of the last 7 months had at least one update day. Not enough of a cadence to call it regular.

Is Ninjamboree abandoned?

Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.

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