

Early Access
Yes, last updated 6 days ago, averaging 5.5 updates a month.
Last checked Oct 21, 2026
NavalArt: 66 updates in the last 12 months, avg every 5 days. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 1, December 2024: 2, January 2025: 2, February 2025: 0, March 2025: 2, April 2025: 2, May 2025: 1, June 2025: 3, July 2025: 0, August 2025: 3, September 2025: 5, October 2025: 2, November 2025: 3, December 2025: 4, January 2026: 4, February 2026: 1, March 2026: 3, April 2026: 6, May 2026: 8, June 2026: 6, July 2026: 13, August 2026: 7, September 2026: 8, October 2026: 3.
| Month | Updates |
|---|---|
| November 2024 | 1 |
| December 2024 | 2 |
| January 2025 | 2 |
| February 2025 | 0 |
| March 2025 | 2 |
| April 2025 | 2 |
| May 2025 | 1 |
| June 2025 | 3 |
| July 2025 | 0 |
| August 2025 | 3 |
| September 2025 | 5 |
| October 2025 | 2 |
| November 2025 | 3 |
| December 2025 | 4 |
| January 2026 | 4 |
| February 2026 | 1 |
| March 2026 | 3 |
| April 2026 | 6 |
| May 2026 | 8 |
| June 2026 | 6 |
| July 2026 | 13 |
| August 2026 | 7 |
| September 2026 | 8 |
| October 2026 | 3 |
Oct 14, 2026 · Patch note
Announcement Regarding Recent Events in the NavalArt Community
Hello everyone, I’m Zig, the developer of NavalArt. I would like to say a few words about the recent events in our community. After learning what happened and reading the community's feedback, I have been deeply troubled. Seeing familiar players and creators express their disappointment has made me reflect seriously on how a game that has come this far with…
Oct 9, 2026 · Patch note
NavalArt update V1.6.1 Part–Gun Synchronization and Buoyancy System Refactor
Introduction Hello, everyone! As an important part of the major building system overhaul introduced in version 1.6, we're bringing the long-awaited Part–Gun Synchronization feature to NavalArt in version 1.6.1! At the same time, we've completely refactored the physics of ships at sea, significantly improving the long-standing physics issues that have troubl…
Oct 9, 2026 · Build
Public branch build 25822307
Latest build time Steam reports for the public branch.
Oct 6, 2026 · Patch note
NavalArt 1.6.1 Public Beta is Now Live!
You can enter version 1.6.1 Beta by selecting the publictest branch via Steam's Betas tab. Estimated Beta Duration: 1-3 day The mechanical features and adjustments are now largely complete. We are currently conducting broader stability testing and waiting for the new parts and preset ships to be imported. Dynamic Submesh Binding Parts can now move together…
Sep 22, 2026 · Patch note
NavalArt Update V1.6 – Shipbuilding System Upgrade
Foreword Hello everyone! We're back with a major upgrade to the building system! Throughout the 1.6.x series, we will expand and improve the building system across three smaller updates. As the first taste of this larger overhaul, we're bringing several features that the community has been looking forward to for a long time: Multi-Selection You can now perf…
NavalArt last posted a patch note 6 days ago (Oct 14, 2026: Announcement Regarding Recent Events in the NavalArt Community).
NavalArt averaged 5.5 updates a month over the last year. NavalArt is consistent (70/100). 12 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. NavalArt shipped a build or patch note within the last 90 days.