
Early Access
Not really. Last updated 7 months ago, with about one update every 2 months, and nothing new since.
Last checked Oct 22, 2026
MONSTER WAR is a hybrid of clicker and RPG, where complex solutions are hidden behind the clicker shell. Progress depends on calculation, the choice of development paths, and ability to see the connections between systems. This game will open up to those who love experimentation and infinite growth.
The developer filed this on the Steam store page. It is not a guess by active.games.
Some 2D assets in MONSTER WAR has been generated by using AI solutions. But music, code and anything else made by humans.
Mar 24, 2026 · Patch note
NO MORE IN-GAME PURCHASES IN MONSTER WAR (opens in new tab)
Dear players! Today's update brings a fundamental change to MONSTER WAR: in-game payments have been COMPLETELY removed from the game. We have made this decision consciously. We believe that gameplay should be based on strategy, progress, and enjoyment, rather than on additional purchases. The philosophy around which we build MONSTER WAR is built on the will…
Mar 24, 2026 · Build
Public branch build 22483257
Latest build time Steam reports for the public branch.
Dec 30, 2025 · Patch note
Major Update v0.8.40 [12/30/2025] (opens in new tab)
{STEAM_CLAN_IMAGE}/45694241/4469ccda9d067768a4510c495eed4f861dbd4ce4.png MONSTER WAR v0.8.40 Enemies and locations Added a new location: Abandoned Cathedral (available after Ascension #10) Modified the "Eclipse Forest" location Added new enemy types: Scared Flagellant, Magical Granny, One-eyed Teenager, Necromancer Kiddo, Mommy. Improved world map design. I…
Dec 28, 2025 · Patch note
Update v0.8.31 [12/28/2025] (opens in new tab)
Fixed problem of properly progress saving Changed in-game music: now there plays BMBK — Get Out of Year Changed or improved some UI elements Added new items for New Year & Christmas in-game event.
Dec 20, 2025 · Patch note
Update v0.8.30 [12/20/2025] (opens in new tab)
{STEAM_CLAN_IMAGE}/45694241/681620d389031502cadc5a8a4f96cd5ffc701495.png MONSTER WAR v0.8.30 Game Interface The UI of the following game elements has been changed and/or improved: "Ascension Menu", "Merchants' City", "Items Shop", "Smithy", "Alchemy", "Account Menu", "Settings", "Inventory", "Equipment", "Potions Inventory", "Premium Store". Fonts in most o…
MONSTER WAR: Clicker & RPG last posted a patch note 7 months ago (Mar 24, 2026: NO MORE IN-GAME PURCHASES IN MONSTER WAR (opens in new tab)).
It got about one update every 2 months over the last year and is rarely updated (18/100). 3 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
MONSTER WAR: Clicker & RPG: 5 updates in the last 12 months, avg every 32 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 3 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |