
Early Access
No. Last updated 8 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
It's man versus machine in this action roguelite from Snare Games. Explore procedural worlds, collect power-ups, and use McRogue's devastating robot fists to destroy all that stand in his way. But don't take too long about it - the robots only get stronger.
Feb 22, 2018 · Build
Public branch build 2546570
Latest build time Steam reports for the public branch.
Feb 22, 2018 · Patch note
Build Notes 0.0.72 (opens in new tab)
Lots of random stuff today... You must now continually punch a rune to open it. You need about five punches within a second or so. This means that you can now longer just run by a rune and open it. Add new upgrade sounds for when you're successfully starting to activate it. Make swamp mesh collision more closely match the mesh shapes You can now bounce off…
Feb 20, 2018 · Patch note
Build Notes 0.0.71 (opens in new tab)
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31425317/fc8a45f00a79856579bfb1e925b4c21822a3e7ca.png This build gives some much needed love to the swamp level. The swamp level was at 'Stage 1' of development, meaning that it had the basic meshes in place, but just the standard layout and terrain. This update brings it to 'Stage 2' mean…
Feb 17, 2018 · Patch note
Build Notes 0.0.70 (opens in new tab)
Add procedural mesh deformation and hit wobble for landing punches on world meshes. This can look a bit funny in extreme cases, so we'll no doubt make more changes in the future. Add impact particle effect when hitting rocks Add new impact sounds for rocks Add impact sound for hitting the ground If you connect on a punch, you now get a temporary speed boost…
Feb 15, 2018 · Patch note
Build Notes 0.0.68 (opens in new tab)
Optimizations and crash fixes now that the crash reporting is working. Generate face normals in the pixel shader - this is significantly faster than using the geometry shader for lower-end machines. If the game can't enter full screen mode, run in windowed mode instead. This can happen if the full screen mode is set to something invalid. Make the game toler…
McRogue last shipped a public branch build 8 years ago (Feb 22, 2018).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
McRogue: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |