

Early Access
Yes, last updated 2 months ago, averaging 1.1 updates a month.
Last checked Oct 21, 2026
Lost Lives: 13 updates in the last 12 months, avg every 24 days. The chart covers 15 months from August 2025 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. August 2025: 2, September 2025: 3, October 2025: 1, November 2025: 1, December 2025: 0, January 2026: 0, February 2026: 0, March 2026: 0, April 2026: 0, May 2026: 8, June 2026: 0, July 2026: 1, August 2026: 3, September 2026: 0, October 2026: 0.
| Month | Updates |
|---|---|
| August 2025 | 2 |
| September 2025 | 3 |
| October 2025 | 1 |
| November 2025 | 1 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 8 |
| June 2026 | 0 |
| July 2026 | 1 |
| August 2026 | 3 |
| September 2026 | 0 |
| October 2026 | 0 |
Aug 13, 2026 · Build
compatibility branch build 24715417
Latest build time Steam reports for the compatibility branch.
Aug 13, 2026 · Build
Public branch build 24715258
Latest build time Steam reports for the public branch.
Aug 12, 2026 · Patch note
Changelog: Upgraded the engine to Godot 4.7 — this improved performance Redesigned the lobby creation screen Redesigned the death screen Redesigned the end-of-match screen: players now get cards with their match data — level, money, damage, KDA Redesigned the settings window Reworked player statistics Updated the credits screen Refined AI difficulty balance…
Aug 7, 2026 · Patch note
Changelog: A new PvE subtask for freeing prisoners has been added. An end-of-round event has been added in Team Deathmatch: when the timer expires, a nuclear strike hits the map, causing all players to suffer radiation effects and lose health. After a short time, PvE opponents also hunt players. Added a radiation contamination state. Improved bot behavior w…
Aug 3, 2026 · Patch note
Changelog: Adjusted stimulant spawn chances for PvE bots and Echo squads Each defibrillator purchase now increases its price by 100,000 Adjusted protection values for body armor and helmets Reworked the economy for players joining a match already in progress: in Team Deathmatch they now receive money for the rounds already played and the average XP across a…
Lost Lives last shipped a build on the compatibility branch 2 months ago (Aug 13, 2026).
Lost Lives averaged 1.1 updates a month over the last year. Lost Lives is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. Lost Lives shipped a build or patch note within the last 90 days.