
Early Access
Yes, but updates are hit or miss. Last updated 37 days ago, with about 2 updates per month.
Last checked Oct 22, 2026
Sep 14, 2026 · Patch note
0.3.13 - Fixed mod hooks (opens in new tab)
Removed the cost for tumeric (Radiative autobuyer) Fixed mod hooks Fixed new Upgrades remaining purchased when loading an older save which didn't have the Upgrade in its save data Fixed a few quirks with the 0.3.12's window size and position fix Hooking the LORED and Upgrade classes were not possible after 0.3.12. After a gruesome, sloggy, bungled shit-show…
Sep 14, 2026 · Build
Public branch build 25293373
Latest build time Steam reports for the public branch.
Sep 10, 2026 · Patch note
Added a setting to save the sleep state of LOREDs (in the Save tab). Sleeping LOREDs will not produce offline earnings if this setting is checked! Removed the Calibrate Your Enthusiasm Upgrade GodotModLoader creates mod-hooks.zip in your install folder for certain mods. When the game updates, this zip can cause a crash. Now, if a version difference is detec…
Sep 3, 2026 · Patch note
Adjusted the default autobuyer settings of all LOREDs If a LORED produces a resource which is used to level up LOREDs, they only have the "An input rate is negative" The remaining LOREDs have "An input rate is negative" and "Parent safety wheels satisfied" Other changes Added a second job for Ted (Tetrachloride) to prevent softlock Increased the limit on ho…
Sep 1, 2026 · Patch note
0.3.9 - CPU fallback for the Soul Grid (opens in new tab)
Added a CPU fallback for the Soul Grid! If the GPU-based route fails to initialize on your system, it will automatically initialize the CPU route In this mode, your cycle ticks cannot be lower than 60, but you will still gain a proper amount of Soul Embers This should allow even computers of antiquity to run the Soul Grid Also, fixed Chamomile and Medium Ro…
LORED last posted a patch note 37 days ago (Sep 14, 2026: 0.3.13 - Fixed mod hooks (opens in new tab)).
It got about 2 updates per month over the last year and is irregular (41/100). 7 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
LORED: 22 updates in the last 12 months, avg every 10 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 5 |
| March 2026 | 1 |
| April 2026 | 3 |
| May 2026 | 2 |
| June 2026 | 1 |
| July 2026 | 0 |
| August 2026 | 6 |
| September 2026 | 4 |
| October 2026 | 0 |