

Early Access
Yes, last updated 6 days ago, averaging 0.8 updates a month.
Last checked Oct 21, 2026
Liquidation RTS: 9 updates in the last 12 months, avg every 19 days. The chart covers 3 months from August 2026 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. August 2026: 6, September 2026: 0, October 2026: 1.
| Month | Updates |
|---|---|
| August 2026 | 6 |
| September 2026 | 0 |
| October 2026 | 1 |
Oct 14, 2026 · Build
Public branch build 25936371
Latest build time Steam reports for the public branch.
Oct 14, 2026 · Patch note
- added new unit prototype for Legion - Netherborn elemental - late game, heavy DPS unit. - bugfix: added limiters for sound effects - so volume and soundscape dont get overwhelming - bugfix: fixed issue with campaign mission 02, where you couldnt finish the objective if you loaded first checkpoint.
Aug 18, 2026 · Patch note
- Added support for 4:3 display aspect ration - Added FFA game mode to Crossroads map.
Aug 14, 2026 · Patch note
- fixed a bug where devastator missiles lingered around / draining performance - setting duration of negative effects on hero to half - reduced damage for Aeternus Quills from 200 to 180 - reduced damage for Aeternus Fang to 250, 375 with upgrade from 300, 450 - shortened aeternus fang range from 16 to 14 - increased damage for Scourge protectors. - increas…
Aug 9, 2026 · Patch note
- - Fixed another desync issue that was occuring with higher counts of players - - Fixed killzone height on Forests of Vrathor - units no longer die from knockback in shallow water - - Added notification when player owned resources ran out
Liquidation RTS last shipped a public branch build 6 days ago (Oct 14, 2026).
Liquidation RTS averaged 0.8 updates a month over the last year. Liquidation RTS is rarely updated (18/100). 3 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. Liquidation RTS shipped a build or patch note within the last 90 days.