
Early Access
Not really. It's slowing down. Last updated 4 months ago, with about one update every 2 months.
Last checked Oct 22, 2026
Third-person action roguelite set on a dark fantasy island. Fight solo or in online co-op for up to 4 players, explore procedural maps, build your hero through soul cards, and face a world that adapts to each difficulty.
Jun 21, 2026 · Build
Public branch build 23842707
Latest build time Steam reports for the public branch.
Dec 31, 2025 · Patch note
🔥 Update v1.0.8 – Heroes Update, AIM & Fixes (opens in new tab)
Every update we release is another step toward finding the true essence of our game. After reworking the Samurai and slashing in every direction, we wanted to carry that momentum forward with the rest of the heroes. To achieve this, we introduced major changes to each hero’s attack systems , focusing on identity, flow, and impact. Heroes Update ✨ 🧉 Gaucho…
Dec 18, 2025 · Patch note
Shared roadmap, combo system, and performance improvements. (opens in new tab)
Would you like to see w hat we’re working on? Share your idea for the game! We’ve adjusted our workflow in order to create a shared document with our players. You’ll be able to find out exactly what task we’re currently working on, what’s coming next, the priorities, and even leave your own suggestions and comments! A large part of the improvements we’ve im…
Dec 9, 2025 · Patch note
Update 1.0.6 – A New Step Forward (opens in new tab)
Hello everyone! We’re excited to announce a new version of our game , highlighted by three key points: 1) Progression System We’ve implemented a new progression system based on stats, skills, and enemies . Now, each hero can improve by using their skills, and speed up their growth by spending the gold they earn. This system also introduces challenges and un…
Nov 4, 2025 · Patch note
Server Migration Complete + Progression System Incoming! (opens in new tab)
Hello everyone! We're excited to announce that we've successfully completed the migration to our new server! 🎉 This major step allows us to introduce a full progression system, including challenges, statistics, gold, and unlockable content. On top of that, we’ve implemented the second batch of music and sound effects to bring even more atmosphere and immer…
Lighthouse Of The Souls (LOTS) last shipped a public branch build 4 months ago (Jun 21, 2026).
It got about one update every 2 months over the last year and is rarely updated (17/100). 3 of the last 12 months had at least one update day. Gaps between updates are uneven.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Lighthouse Of The Souls (LOTS): 4 updates in the last 12 months, avg every 19 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 3 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |