
Early Access
Not really. Last updated 7 months ago, with about 1 update per month, and nothing new since.
Last checked Oct 22, 2026
Your camel: stolen. Their mistake: it has a tracker. Grill kebabs by day. Infiltrate billionaire parties by night. Follow the signal to the Ice Cream Cult's island fortress. Become the world's first AI secret agent and kill the enemies.
The developer filed this on the Steam store page. It is not a guess by active.games.
We're a team passionate about pushing the boundaries of game development. This game is where human creativity meets cutting-edge technology. We use AI as a powerful co-pilot for our artists and designers to bring their vision to life never as a replacement. Our Philosophy: Human-Led Innovation A Tool for Artists: This isn't a game made by AI. It's a game made by our team of artists and designers using a new generation of smart tools to build a world we couldn't have even dreamed of a few years ago. All of our 3D game props are hand-crafted. Every key asset, every character, and every story beat starts and ends in the hands of our real hands. An Ethical & Transparent Approach: We are committed to the ethical use of this technology. That means our AI is guided by human creativity at every step and trained on our own original and ethically-sourced assets, and constantly audited to ensure a fair experience. The privacy and security of your player data is our highest priority. What This Means For You: A Deeper, More Dynamic World By using AI responsibly, we're able to create experiences that just weren't possible with traditional methods: We create unique experiences: Store Presence & Character Images: The visuals on our store page were rapidly iterated on with AI tools to find the most compelling composition, all guided by our art director's vision. We used in-game menus leverage AI to generate dynamic, personalized characters backgrounds that reflect your unique journey and achievements in the game. Music & Soundscapes: Our score is basically advised by real human artists. We use AI as a collaborative partner to generate adaptive layers of music that react to your playstyle in real-time, creating a soundtrack that is truly feels like you in authenticity desert parties to yacht raven music. Living Characters: Every main character has been designed and hand written by our team. We use AI-powered machine learning systems to add richness and variety to the ambient populati
Feb 27, 2026 · Patch note
Kebabstar Update: Graphics I (opens in new tab)
We are thrilled to bring you the latest update for Kebabstar! We've listened to your feedback and have been working hard to make the grilling experience smoother and visually much more striking. Here is what's new in today's update: ✨ Enhanced Graphics: We've revamped the visuals from the ground up! Your kitchen, your ingredients, and most importantly, your…
Feb 27, 2026 · Build
Public branch build 22130330
Latest build time Steam reports for the public branch.
Jan 2, 2026 · Patch note
🥳❄️HAPPY NEW YEAR 2026! (opens in new tab)
✨ Happy 2026, Kebabstar Community! ✨ We’re kicking off the new year with a bang! We’ve been listening closely to your feedback and have been grinding behind the scenes both in the kitchen and in the code to bring you some regular improvements. 🤖 AI Infrastructure We’re laying the groundwork for even more immersive interactions. We’ve optimized our core tec…
Dec 10, 2025 · Patch note
Kebabstar v0.0.2 Hotfix, 10 December Update Notes (opens in new tab)
Hello everyone! We've just released a small update to address a few visual and gameplay issues reported by the community. Thank you for your feedback and support! Fixed the screen resolution scale on cutscenes now will be played as Full HD. Fixed about on waiting time to Goldman in first level.
Dec 2, 2025 · Patch note
🤖🥩🔥 Kebabstar EA Update II: ATTENTION IS ALL YOU NEED (opens in new tab)
🚀 EA Update II: “ATTENTION IS ALL YOU NEED” [img src="{STEAM_CLAN_IMAGE}/44891883/4519db2f0eb056440a475f45103ccf8e9f708b8c.png"] Followers of Kebabstar! Early access Update II is live and it brings the sharpest tools in the kitchen: a brand-new KebabSeek AI companion in the game, a jump to Unreal Engine 5.7, and a full pass on stability, controls, and flow…
Kebabstar 🌯⭐ last posted a patch note 7 months ago (Feb 27, 2026: Kebabstar Update: Graphics I (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Kebabstar 🌯⭐: 6 updates in the last 12 months, avg every 23 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 2 |
| January 2026 | 1 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |