

Early Access
No. Last updated 3 years ago, averaging no recorded updates a month, and it has gone quiet.
Last checked Oct 21, 2026
No dated patch notes in this window.
Increlution: 0 updates in the last 12 months. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 0, December 2024: 0, January 2025: 0, February 2025: 0, March 2025: 0, April 2025: 0, May 2025: 0, June 2025: 0, July 2025: 0, August 2025: 0, September 2025: 0, October 2025: 0, November 2025: 0, December 2025: 0, January 2026: 0, February 2026: 0, March 2026: 0, April 2026: 0, May 2026: 0, June 2026: 0, July 2026: 0, August 2026: 0, September 2026: 0, October 2026: 0.
| Month | Updates |
|---|---|
| November 2024 | 0 |
| December 2024 | 0 |
| January 2025 | 0 |
| February 2025 | 0 |
| March 2025 | 0 |
| April 2025 | 0 |
| May 2025 | 0 |
| June 2025 | 0 |
| July 2025 | 0 |
| August 2025 | 0 |
| September 2025 | 0 |
| October 2025 | 0 |
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |
Jul 6, 2023 · Patch note
Added a new render-buffer flush mechanic to the window manager which aims to tackle the render-buffer getting out-of-sync after minimizing the game on some Windows hardware configurations. Due to none of my testing hardware being affected by the issue, this solution is somewhat of a theoretical approach and not fully confirmed as effective, but community te…
Jul 6, 2023 · Build
Public branch build 11640258
Latest build time Steam reports for the public branch.
Jun 14, 2023 · Patch note
Minor update following the June QoL update
Various hotfixes to tackle launch day issues with the QoL patch Fixed an issue in the new restart generation feature that caused story completion times to not properly reset, which could lead to incorrect displayed times (those prior to the restart). This effect was purely visual/informational, and had no impact on progression. This fix takes one or two res…
Jun 7, 2023 · Patch note
June's quality of life and player feedback update
With this update I wanted to work through a significant amount of my feedback-backlog, primarily focusing on features that were too big to "pick up" during focused-developement cycles, such as content updates. It doesn't tackle the entirely of my list, but takes care of most things that don't have roadmap-benefits to hold off until more content is fleshed o…
Mar 15, 2023 · Patch note
March's player feedback update
Let me start off by thanking you for all the feedback that followed the release of chapters 10 & 11! With different people taking vastly different approaches to the same content, it was somewhat of a challenge to define the rough edges. But nothing is as helpful as in-depth thought-sharing of your experience to determine what to improve upon! So let’s get t…
Increlution last posted a patch note 3 years ago (Jul 6, 2023: Small maintenance update).
Increlution averaged no recorded updates a month over the last year. Increlution is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes. Increlution is marked gone quiet, which means the last build or patch note is older than 180 days, or there is no signal at all.