

Early Access
Yes, last updated 18 days ago, averaging 0.8 updates a month.
Last checked Oct 21, 2026
HUNTDOWN: OVERTIME: 9 updates in the last 12 months, avg every 18 days. The chart covers 6 months from May 2026 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. May 2026: 4, June 2026: 2, July 2026: 2, August 2026: 0, September 2026: 1, October 2026: 0.
| Month | Updates |
|---|---|
| May 2026 | 4 |
| June 2026 | 2 |
| July 2026 | 2 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |
Oct 2, 2026 · Build
Public branch build 25675917
Latest build time Steam reports for the public branch.
Sep 30, 2026 · Patch note
[img src="{STEAM_CLAN_IMAGE}/45962962/46b482edb5506c778362a3e1be6a0c7476e5f3cf.png"] Changes Riot Shield now has stamina tweaked some weapon mods small explosions from cluster pieces no longer hit Sawyer kick can finish off frozen enemies crates can now take damage from electric sources mines deal less damage to Sawyer Bug Fixes fixed rhino enemy able to sl…
Jul 3, 2026 · Patch note
HOTFIXES - Patch Notes V.790.2
[img src="{STEAM_CLAN_IMAGE}/45962962/419e068196c2ea8c9b1c48d21a9243a230e5ce27.png"] Bug Fixes Fixed an issue where Cybernetic Modules and Weapon Licenses were not saving properly with save and quit. Fixed an issue causing Scoped Shots to not deal critical damage. Fixed an issue where plasma bullets with Piercing Plasma mod phased through shielded enemies.…
Jul 1, 2026 · Patch note
HOTFIXES - Patch Notes V.790.1
[img src="{STEAM_CLAN_IMAGE}/45962962/681e8cb3289754d5ba20abd6731780782a5cbe3d.png"] Additions Added an exclusive fullscreen option which can help with stuttering and other performance issues, especially on high refresh rate monitors. Bug Fixes Fixed an issue causing the newly added Cybernetic Modules and Weapon Licenses to not drop when playing on older sa…
Jun 30, 2026 · Patch note
[img src="{STEAM_CLAN_IMAGE}/45962962/7c4f6b6f2736af144f0b53744d0c35a244b13753.png"] Hey everyone! It's the end of June, and as promised, we have an update for you all! We're still hard at work planning out some big (and exciting) changes to the game based on feedback and ongoing discussions here at the studio, as well as more content of course. We know tha…
HUNTDOWN: OVERTIME last shipped a public branch build 18 days ago (Oct 2, 2026).
HUNTDOWN: OVERTIME averaged 0.8 updates a month over the last year. HUNTDOWN: OVERTIME is sporadic (29/100). 5 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. HUNTDOWN: OVERTIME shipped a build or patch note within the last 90 days.