
Early Access
No. Last updated 10 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Jun 19, 2016 · Build
Public branch build 1187927
Latest build time Steam reports for the public branch.
Jun 11, 2016 · Patch note
Dear Players, v 0.0.3.2 is live. Knife damage increased. Fixed map problems at City 1. Changed map size of City 1. Added kill streak system. Login button changed at Login Menu. City 1 map image updated at creating room.
Jun 9, 2016 · Patch note
v 0.0.3.1 hotfix (opens in new tab)
Dear Players, v 0.0.3.1 hotfix is live. Fixed colliders at City 1 map. Fixed character scale. Volume setting is now saving. Some UI elements changed.
Jun 9, 2016 · Patch note
v 0.0.3.1 hotfix (opens in new tab)
Dear Players, v 0.0.3.1 hotfix is live. Fixed colliders at City 1 map. Fixed character scale. Volume setting is now saving. Some UI elements changed.
Jun 9, 2016 · Patch note
v 0.0.3 Patch Notes (opens in new tab)
Hi Players, v 0.0.3 is live. Scale of Player and Hand position fixed. Additionally we added new map which name is "City 1". Fixed some minor bugs. We are waiting you for event "Play with Dev Team" now. Thanks for your support ...
Head Shot last shipped a public branch build 10 years ago (Jun 19, 2016).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Head Shot: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |