
Early Access
Yes, but updates are hit or miss. Last updated 38 days ago, with about one update every 6 months.
Last checked Oct 22, 2026
Gravia is a gravity-themed action/puzzle game where you create small "black holes" called Rifts. You'll use this power to destroy obstacles, solve puzzles, move yourself at high speeds, and hopefully not destroy yourself in the process.
The developer filed this on the Steam store page. It is not a guess by active.games.
All AI content is placeholder assets until the full release. This includes: Spoken dialog (rendered via Eleven Labs), and some story-related images (generated with Midjourney). The vocals will be recorded by voice actors once the script is completely finalized, and any art will be redone by human artists before the 1.0 release.
Sep 13, 2026 · Build
Public branch build 25283861
Latest build time Steam reports for the public branch.
Sep 13, 2026 · Build
preview branch build 25283861
Latest build time Steam reports for the preview branch.
Aug 17, 2026 · Patch note
v0.16 - The "Achiever" Update (opens in new tab)
The "Achiever" Update Gravia's getting closer and closer to release, hopefully just another couple of major releases before I'm calling it "ready" for v1.0. Today's release gets nearer to that target with new music tracks, new levels towards the end of the game, and an overhaul of the Achievements system, adding about 50 achievements, including a bunch of c…
Dec 27, 2025 · Patch note
v0.15 - The "Progression" update (opens in new tab)
The "Progression" Update I'm happy to announce the "Progression" update, which significantly overhauls the player experience as they make their way through the game. The two biggest changes include: AG Suit "Modules", which enhance your suit's capabilities; and the reworking and integration of the game's story into all current levels. My hope is that these…
Mar 23, 2025 · Patch note
v0.14.0 - Minor update to the game engine (opens in new tab)
This is a fairly small update in terms of actual features, and is mostly just an update to the underlying Unity engine to be on the latest version. Other small bug fixes and minor improvements are included.
Gravia last shipped a public branch build 38 days ago (Sep 13, 2026).
It got about one update every 6 months over the last year and is rarely updated (16/100). 3 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Gravia: 2 updates in the last 12 months, avg every 233 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 1 |
| September 2026 | 0 |
| October 2026 | 0 |