
Early Access
Yes, it's still new to Early Access (launched Oct 12). Last updated yesterday, with 1 update so far.
Last checked Oct 22, 2026
Hunt hellish ghosts through the four rapidly changing seasons, build up your turrets during the day, by night you will fight endless hordes that want to haunt your home. A round based FPS with tower defense, roguelike, and farming elements. How many nights will you survive?
Oct 20, 2026 · Build
Public branch build 26084855
Latest build time Steam reports for the public branch.
Oct 17, 2026 · Patch note
[img src="{STEAM_CLAN_IMAGE}/44939647/bf7cab063443b65dddcc775153109f3953a7f0fa.png"] [img src="{STEAM_CLAN_IMAGE}/44939647/39f3fcad5111186b4b2fb4dfa7786db83f9eecee.png"] -Improved tutorial UI placement. -Tutorial segment now grants a small health buff to the player. -Optimized transparent tombstone shader. -Optimized wizard ghost particles vfxs. -Optimized…
Ghost Villa last shipped a public branch build yesterday (Oct 20, 2026).
It got about one update a year so far. Ghost Villa entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Ghost Villa only launched in Early Access on Oct 12, and it was last updated yesterday, with 1 update so far.
Ghost Villa: 1 update in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-10-12 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 1 |