
Early Access
Yes, but updates are hit or miss. Last updated 8 days ago, with about one update every 3 months.
Last checked Oct 22, 2026
5-on-5 basketball that is a cross between arcade and simulation reminding you of 8 and 16-bit era games you loved but with modern features. Leave your all on the floor and lead your team to a title. Fast-paced game play, detailed stats, franchise mode, fully-customizable rosters, and much more!
Oct 13, 2026 · Patch note
Update 0.8.2 (Early Access) - "Game-Time Decision" (opens in new tab)
Overview Franchise mode now supports health and injury status. You can enable injuries and control frequencies of injuries, manage minutes restrictions and strategies to keep your team healthy. Also, the ability to design custom plays and use them in game is included in this update. And jersey numbers now appear on the uniforms during gameplay. Changes Game…
Oct 13, 2026 · Build
Public branch build 25914341
Latest build time Steam reports for the public branch.
Oct 6, 2026 · Patch note
0.8.1 (Early Access) - "Draft Day, Your Way" (opens in new tab)
Overview The primary new feature in this update is the ability to create custom draft classes, and then pull them into your franchise to use that draft class. There are other bug fixes and improvements in addition to this. One that's definitely worth calling out is the trade block - you can place players on the trade block to indicate interest in trading th…
Oct 3, 2026 · Patch note
I'm Not Dead Update - Available Now (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/43435624/8065a369dec0807a2be2e6d03a9484b23be588f2.gif"] It is October, the spooky time of year when some say the veil between the living and the dead becomes thinner. You thought Full Court Heroes was dead? To be honest, so did I at times. But I'm so happy to announce to you that the "I'm Not Dead Yet!" update is now available.…
Oct 3, 2026 · Patch note
Update 0.8.0 - I'm Not Dead Yet! (opens in new tab)
Gameplay Added bounce pass, lob pass in addition to chest pass Implemented alley oops Implemented layups Improved dunks Added ability to switch to a zone defense or man-to-man defense Fixed intentional fouls Improved the play of CPU-controlled offensive and defensive play Restored closer to pacing from earlier demos of Full Court Heroes CPU-controlled teams…
Full Court Heroes last posted a patch note 8 days ago (Oct 13, 2026: Update 0.8.2 (Early Access) - "Game-Time Decision" (opens in new tab)).
It got about one update every 3 months over the last year and is sporadic (36/100). 1 of the last 12 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Full Court Heroes: 4 updates in the last 12 months, avg every 4 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 4 |