
Early Access
Not really. It's slowing down. Last updated 4 months ago, with about one update every 3 months.
Last checked Oct 22, 2026
A minimalist strategic puzzle game where you navigate grid-based levels with limited movement points and vision, to solve challenges that demand tactical thinking and foresight.
May 28, 2026 · Patch note
Act II Update (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/45936134/d9bbe47a61f51d6a9fdc559c9321f413e97c3bdd.png"] Act II now available. 24 new levels! Various new interactions (sounds and visual effects) New tile type: "Rotating Diagonal Dash" Fixed metadata progression bugs Fixed various interaction bugs Key inventory bugfix If you like the game, tell your friends about it or reach ou…
May 28, 2026 · Build
Public branch build 23459243
Latest build time Steam reports for the public branch.
Mar 17, 2026 · Patch note
Flict Update 0.16: Tutorial improvement, Diagonal Movement & more (opens in new tab)
Movement Fix: Addressed an issue where arrow keys and WASD were unreliable for movement. Tutorial Update: Added a new slide briefly explaining diagonal movement. Menu Fix: Resolved a bug that allowed players to scroll using arrow keys while the game was paused. Movement on key-hold should work correctly now (with updated latency) New tutorial HUD element on…
Mar 15, 2026 · Patch note
Flict Update 0.15: Localization bugfixes, QOL Hotkey mapping & more (opens in new tab)
After getting some feedback, here are the changes / fixes that have been requested. Localization Expansion [p align="start"]There has been a massive update across the localization system. Language Support : Updated strings for 25+ languages (including ja , ko , ru , zh_CN , etc.) and added new ones like Czech ( cs.json ). Completeness : Localized many tutor…
Feb 23, 2026 · Patch note
Update 0.1 : Improved Tutorials, Readability and Display Indicators (opens in new tab)
The tutorial has another slide to help everyone get a better grip on the core mechanics. Running into walls does indeed cause damage, also bouncing into the boundary of the map or as I call it the "void" would also have done that previously, but that has been removed for now to avoid confusion. A secondary configuration level will appear now that prompts yo…
Flict last posted a patch note 4 months ago (May 28, 2026: Act II Update (opens in new tab)).
It got about one update every 3 months over the last year and is sporadic (25/100). 3 of the last 9 months had at least one update day. Gaps between updates are uneven.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Flict: 4 updates in the last 12 months, avg every 31 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-02-11 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 2 |
| April 2026 | 0 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |