
Early Access
Not really. It's slowing down. Last updated 4 months ago, with about 3 updates per month.
Last checked Oct 22, 2026
2079. The sun exploded. The rich fled underground. You were sent to the top, where the sky burns. They call you Penthouse Rats. Descend into ruins crawling with smart, unique creatures. Make noise, one hunts you. Stay silent, another finds you. 1-4 player co-op horror.
May 29, 2026 · Patch note
Gave the HUD a fresh redesign. New look across the board — the status bars (Health, Stamina, Radiation) and the bottom belt all got reworked. Same info, cleaner read. More guns coming with new solo expeditions.
May 29, 2026 · Build
Public branch build 23475154
Latest build time Steam reports for the public branch.
Apr 22, 2026 · Patch note
Steam Thought We Were A Different Game (opens in new tab)
They banned us for four days to check. We kind of are one now. Here's what changed. The Renderer Built our own renderer on top of UE5. We call it FDR. Feeders Dynamic Renderer. Version 2 because version 1 never existed. It draws the world at a lower internal resolution, runs a dithering pass, kills most of the post-process stack, pushes it back up. The engi…
Apr 15, 2026 · Patch note
Smoother Entrances, Better Frames (opens in new tab)
Optimised Subway and Carnival map entrances for better FPS. Subway entrance fully reworked, reduced reflections, trimmed meshes, solid performance gain. Carnival entrance relocated, easier to find now. Subway drone landing spot moved, less running, faster start.
Apr 15, 2026 · Patch note
Hotfix: Performance Pass & Ambient Sound (opens in new tab)
Major performance pass on Factory entrance, removed unnecessary clutter, FPS improvements. Underground improvements coming soon. Started optimization pass on Market Rooftop, and other maps more coming. Added ambient audio to the main menu that nobody asked for.
FEEDERS last posted a patch note 4 months ago (May 29, 2026: New HUD (opens in new tab)).
It got about 3 updates per month over the last year and is sporadic (26/100). 3 of the last 8 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
FEEDERS: 30 updates in the last 12 months, avg every 2 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-03-30 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 28 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |