
Early Access
Yes, last updated 5 days ago, with about 3 updates per month.
Last checked Oct 22, 2026
Embark on an epic adventure to rise to power in this new Real-Time-With-Pause medieval fantasy RPG that combines action and strategy mechanics. Fight a lot, explore, choose how you fight, configure your abilities, create powerful builds and combos. Awaken your true power!
The developer filed this on the Steam store page. It is not a guess by active.games.
All character voice acting is AI-generated, but just a few characters have voice acting. It is not an important feature of this game, since it focuses on combat. Voice acting can be disabled in the game options. Ideally, all AI voice acting should be replaced by human voice acting in the final version of the game, but this is yet to be decided.
Oct 17, 2026 · Build
Public branch build 26000808
Latest build time Steam reports for the public branch.
Oct 16, 2026 · Patch note
Patch 2.3.3 and news on the UI update (opens in new tab)
Hello folks. This is NOT the planned big UI update yet. It is just a hotfix for items being locked in Diana's inventory. Changelog: Fixed: Items transferred to Diana's inventory could not be dropped after reloading the game. Diana's original items are still locked. Affected saves will have all items unlocked, except for the unique items related to Diana's c…
Aug 18, 2026 · Patch note
New game update: patch 2.3.2 (opens in new tab)
Bug-fixes Ughatar Duels: if the player had a summon before the duel, the combat was not ending after the enemy is defeated Some enemies changing the name and possibly stats after reloading the game Characters sometimes slided towards the movement direction when the game would freeze for an instant (as in a game saving). This has been mitigated. Balancing: R…
Aug 16, 2026 · Patch note
New game update: patch 2.3.1 (opens in new tab)
Bug-fixes bug related to breaking bond with animal companion and not being able to recruit a new one as if it still had the previous companion summons vanishing sometimes elemental summons with colliders too high, making impossible to enter some areas removing torpor effect while unconscious was not removing unconsciousness vfx of Empower Elemental sometime…
Aug 15, 2026 · Patch note
New game update: 2.3.0 (opens in new tab)
Hello everyone! So, this is a big Druid update! But not only this, there is some cool stuff like respec and support to switch characters inside the Resting Place. Here are the main changes: Attributes: New combat skills: Elemental Domains – Fire/Air/Earth, Nature Creature Domain Mage combat skills were renamed to Arcane Magic – Fire/Lightning/Feyzir/Enchant…
Elengard: Ascension last shipped a public branch build 5 days ago (Oct 17, 2026).
It got about 3 updates per month over the last year and is consistent (79/100). 7 of the last 10 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days and updates steadily.
Elengard: Ascension: 35 updates in the last 12 months, avg every 9 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-01-19 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 9 |
| February 2026 | 6 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 5 |
| July 2026 | 3 |
| August 2026 | 3 |
| September 2026 | 0 |
| October 2026 | 1 |