
Early Access
Not really. It's slowing down. Last updated 5 months ago, with about 1 update per month.
Last checked Oct 22, 2026
May 23, 2026 · Patch note
Hotfix 1.2.2 (opens in new tab)
Hotfix 1.2.2 (Build #1540) Developer Notes This hotfix addresses mission objective tracking and unit state issues affecting specific gameplay scenarios. Fixes Building capture count – Fixed an issue where capturing a building did not correctly count toward mission victory conditions. Unit animation states – Fixed an issue affecting Winkel and Parasite units…
May 23, 2026 · Build
Public branch build 23374902
Latest build time Steam reports for the public branch.
May 12, 2026 · Patch note
Hotfix 1.2.1 (Build #1518) (opens in new tab)
Developer Notes This hotfix addresses an issue affecting transformed mutant units. Fixes Transformed mutant units – Fixed an issue where transformed units, such as Luca or Brutus, would fail to correctly update their gameplay parameters after transformation. Community Thanks A big thank you to everyone who quickly reported the issue and shared feedback. You…
May 5, 2026 · Patch note
Major Update 1.2 (Build #1511) (opens in new tab)
Developer Notes Update 1.2 is here: introducing new missions, cinematic content, and major gameplay improvements. This update expands Dying Breed with six new missions across both campaigns , each featuring new cinematic sequences , alongside performance optimizations and quality-of-life upgrades across the game. We’ve also continued refining core systems s…
Mar 23, 2026 · Patch note
Hotfix 1.1.5 (opens in new tab)
Hotfix 1.1.5 (Build #1481) Developer Notes This hotfix addresses a rare edge case where, if a failure occurred during the save process, the game could become locked and prevent further saving or loading. Fixes Savegame stability – Fixed an issue where a failure during the save or load process could corrupt the game state and block further progress. Savegame…
Dying Breed last posted a patch note 5 months ago (May 23, 2026: Hotfix 1.2.2 (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (29/100). 5 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Dying Breed: 11 updates in the last 12 months, avg every 19 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 1 |
| January 2026 | 2 |
| February 2026 | 0 |
| March 2026 | 3 |
| April 2026 | 0 |
| May 2026 | 3 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |