
Early Access
Not really. Last updated 6 months ago, with about 1 update per month, and nothing new since.
Last checked Oct 22, 2026
A fast turn-based, grid-based hack and slash Dungeon Crawler in an Open World with many towns, caves, and dungeons to visit or raid. Go solo or lead your warband of allies or monsters. Engage in brutal combat with realistic armor layers protecting against crippling body part damage.
The developer filed this on the Steam store page. It is not a guess by active.games.
I am a solo developer building a massive game. This naturally presents major time and budget challenges for creating all the art assets. To maintain my ambitious visual scope, I utilize AI-generated concepts purely as a starting foundation. I personally hand-paint and finalize every draft with digital painting before it enters the game. This hybrid art procedure granted me the speed I needed also helped maintaining the visual artistic standards.
Apr 20, 2026 · Patch note
The Helm Update, Factions & Medieval Fest! (opens in new tab)
It is time for a major expansion! Our latest update, timed for the Medieval Fest , brings three massive pillars to the game: We now have Dynamic Factions on the World Map, Companion Context Menus , and a huge collection of New Medieval Helms . Because so much has changed, I’m running a 15% discount to celebrate. Whether you are leading a solo beast or a ful…
Apr 20, 2026 · Build
Public branch build 22866095
Latest build time Steam reports for the public branch.
Mar 24, 2026 · Patch note
Patch v.0.25.7 (opens in new tab)
Patch Notes 0.25.7 Major Bug Fixes & Stability Save/Load Corruption: Resolved an issue where pressing keys during the loading process could corrupt Save/Load data. This previously resulted in characters losing all equipment and appearing "naked" upon loading. A Loading Check has been implemented for all inputs to prevent this. Thanks to @ vietleole for repo…
Mar 17, 2026 · Patch note
Patch v.0.25.6 (opens in new tab)
Patch Notes 0.25.6 Improvements Enhanced Character Backgrounds: Starting backgrounds have been fully fleshed out. Your character background choice now determines your starting equipment, inventory items, companions, and specific attribute bonuses. Dynamic Healing: The "Tend Wounds" skill now scales using a percentage based system rather than a static value.…
Mar 13, 2026 · Patch note
Patch v.0.25.5 (opens in new tab)
Patch Notes 0.25.5 Important: Save Folder is changed from " Dungeons _ Warbands " to " Dungeons and Warbands " on Windows, please simply move your save files manually if you want to continue from them (In path: C:\\Users\\\ \\AppData\\LocalLow\\OmerErenturk). Sorry for this inconvenience. Demo vs. Full Release Split: The Demo and Main Release versions are n…
Dungeons and Warbands last posted a patch note 6 months ago (Apr 20, 2026: The Helm Update, Factions & Medieval Fest! (opens in new tab)).
It got about 1 update per month over the last year and is rarely updated (18/100). 2 of the last 8 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Dungeons and Warbands: 9 updates in the last 12 months, avg every 8 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-03-11 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 6 |
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |