
Early Access
Yes, but updates are hit or miss. Last updated 3 days ago, with about 1 update per month.
Last checked Oct 22, 2026
Dungeonfall throws players straight into retro action with crisp pixel art and intuitive controls. A nostalgic rush for veterans, yet the perfect entry point for Action/Adventure newcomers. Multiple modes keep the adventure fresh: endure endless Survival, or brave the perilous depths of The Dungeon.
The developer filed this on the Steam store page. It is not a guess by active.games.
AI was used to generate the store images and splash page for Dungeonfall.
Oct 18, 2026 · Patch note
Dungeonfall 1.15.1 - Now Live! (opens in new tab)
We're happy to announce that this patch brings a requested feature from our players. A player will now have the ability to choose what difficulty level before starting a new run. Normal difficulty will be a little easier than what previous versions of Dungeonfall were. We are working on some achievements related to finishing milestones in the harder difficu…
Oct 18, 2026 · Build
Public branch build 26029099
Latest build time Steam reports for the public branch.
Oct 9, 2026 · Patch note
Dungeonfall 1.15.0 - Now Live! (opens in new tab)
Oh boy did we cram a lot into this update! This latest update brings us close to what we envisioned Dungeonfall would be. We polished several game play mechanics, improved the battle mechanics to make stats more meaningful, added tons of new sounds to make things feel more alive and a bunch more. We really hope everyone enjoys all the work we put into this…
Sep 11, 2026 · Patch note
Hello all! Our next update is a bit ambitious so it will take us a bit longer to get it out the door but we think it is going to be worth it. We are focusing on bringing new features, new mobs and new gameplay mechanics. All the newness will be for both modes of the game, Survival and The Dungeon. So stay patient with us. If you see a lull in releases it is…
Sep 9, 2026 · Patch note
Dungeonfall 1.14.3 - Now Live! (opens in new tab)
Man are the improvements coming in hot and fast these days. We are happy to announce that a major gameplay issue was fixed in this version. Areas that are explored should now stay discovered in our fog of war system after leaving the map and returning to it. This is a major gameplay improvement and we hope you all enjoy. [img src="{STEAM_CLAN_IMAGE}/4588291…
Dungeonfall last posted a patch note 3 days ago (Oct 18, 2026: Dungeonfall 1.15.1 - Now Live! (opens in new tab)).
It got about 1 update per month over the last year and is irregular (59/100). 9 of the last 11 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Dungeonfall: 15 updates in the last 12 months, avg every 21 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2025-12-19 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 1 |
| January 2026 | 2 |
| February 2026 | 0 |
| March 2026 | 2 |
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 1 |
| July 2026 | 1 |
| August 2026 | 3 |
| September 2026 | 2 |
| October 2026 | 2 |