
Early Access
Yes, last updated 19 days ago, with about 2 updates per month.
Last checked Oct 22, 2026
The developer filed this on the Steam store page. It is not a guess by active.games.
Localisation: The game's interface text was localised into 11 languages (French, Spanish (Latin America), Italian, German, Portuguese (Brazil), Russian, Simplified Chinese, Korean, Japanese, Polish, Turkish) with the assistance of AI tools. All original English source text was written by the developer. Voice-over: Some in-game voice-over was created using AI voice generation, used alongside recordings from real voice artists. Music: Two background music tracks heard on in-game radios were generated with AI tools, then filtered and edited by the developer in FL Studio. Store art: The capsule artwork combines a hand-made logo created by a commissioned artist with an AI-generated background.
Oct 2, 2026 · Patch note
Steam achievements Hotfix (opens in new tab)
Steam achievements – Fixed achievements unlocking in-game but never on Steam (affected anyone who had never changed the language setting). Everything you've already earned will be granted on your next launch. Boss health bar – Skugz and the Warp Titan no longer show "Worm God" as their name. Character name – A typed name now stays through re-rolls, but ever…
Oct 2, 2026 · Build
Public branch build 25666578
Latest build time Steam reports for the public branch.
Oct 1, 2026 · Patch note
Readability Update (opens in new tab)
Hey everyone! This update focus's on improving the visual clarity in Dread Protocol! Visual clarity [img src="{STEAM_CLAN_IMAGE}/44754425/d1d4f431c75e747d20cc4c5c5d1d1f9ffeee0e42.png"] Distant geometry is no longer buried under black lines. Outlines now fade out well before the far end of a room, so enemies, doors and cover at range read clearly. Up close,…
Sep 11, 2026 · Patch note
Quality of Life Update (opens in new tab)
Hey everyone! Hows it going? I'm feeling fresh, just came back from Holiday, I've actually been sitting on this update for a couple of weeks now but couldn't push the build live because I was abroad and couldn't pass the security checks haha. Wanted to give a special thanks to ' Dumbgamer99 ' for their feedback on discord , the majority of these Quality of…
Aug 17, 2026 · Patch note
FPS + Swords - Hotfix 2 (opens in new tab)
Mouse & Aiming Mouse look is now frame-rate independent. Turn speed was previously scaled by frame time, so your effective sensitivity shifted slightly as your frame rate moved. On a locked frame rate (V-Sync or a set FPS cap) this was invisible: you set the slider once and it stayed put. But on uncapped, high-refresh or G-Sync/FreeSync setups, or during he…
Dread Protocol last posted a patch note 19 days ago (Oct 2, 2026: Steam achievements Hotfix (opens in new tab)).
It got about 2 updates per month over the last year and is consistent (71/100). 11 of the last 12 months had at least one update day. Gaps between updates are uneven.
No. It shipped a build or patch note within the last 90 days and updates steadily.
Dread Protocol: 19 updates in the last 12 months, avg every 18 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 2 |
| January 2026 | 3 |
| February 2026 | 0 |
| March 2026 | 2 |
| April 2026 | 1 |
| May 2026 | 1 |
| June 2026 | 1 |
| July 2026 | 1 |
| August 2026 | 3 |
| September 2026 | 1 |
| October 2026 | 2 |