
Early Access
Yes, but updates are hit or miss. Last updated 20 days ago, with about 4 updates per month.
Last checked Oct 22, 2026
It's time to become ridiculously powerful in an arcade roguelite RPG with no limits on your power! Guide your hero through infinite retro fantasy worlds, get loot, gain upgrades, and keep growing their power as you rip through hordes of enemies in the ultimate power fantasy!
Oct 1, 2026 · Build
Public branch build 25639325
Latest build time Steam reports for the public branch.
Aug 24, 2026 · Patch note
0.5.2 Hotfix #3 (opens in new tab)
Fixed an earlygame softlock in the Aqueduct
Aug 23, 2026 · Patch note
0.5.2 Hotfix #2 (opens in new tab)
Fixed an issue where some very high damage scaling params were lost during Aegis conversion Gave Moridana's Demise a unique item Fixed a race condition that could prevent the player from getting Arena Boss rewards when using the Research node that enabled the Mirror Entity on normal boss fights Fixed some issues with cost scaling on certain crafts
Aug 22, 2026 · Patch note
0.5.2 Hotfix #1 (opens in new tab)
Continued to tweak Ultimate Arena Coherence values Added a Lifetime Chaos display to the Anomalous Gambler screen Removed the cap on Coherence crafting costs Fixed a bug where Terrapool and Aqua Guardian weren't dropping Boss Chests Fixed a bug where certain Arena modifiers would only apply in the Ultimate Arena mistakenly Reworked the way Dennis' Ships cal…
Aug 22, 2026 · Patch note
0.5.2 Update (opens in new tab)
Ultimate Arena Added a new Research Tree for the Ultimate Arena Added a series of terrifying, yet rewarding, boss challenges to the Ultimate Arena, and optionally to bosses in the Nightmare difficulty. There are 61 special effects to find! Reworked the Ultimate Arena coherence formula to more aggressively favor NM. This is a nerf, too Codex Added a Monster…
Don't Die, Collect Loot last shipped a public branch build 20 days ago (Oct 1, 2026).
It got about 4 updates per month over the last year and is irregular (50/100). 9 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Don't Die, Collect Loot: 42 updates in the last 12 months, avg every 7 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 2 |
| December 2025 | 9 |
| January 2026 | 0 |
| February 2026 | 14 |
| March 2026 | 3 |
| April 2026 | 1 |
| May 2026 | 1 |
| June 2026 | 0 |
| July 2026 | 6 |
| August 2026 | 6 |
| September 2026 | 0 |
| October 2026 | 0 |