
Early Access
No. Last updated 19 months ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Deepest World is a coding sandbox MMORPG where you can automate your character with JavaScript. Explore a 3D open world, hunt monsters, gather resources, craft deep builds and items, acquire programming skills, grind 24/7.
Mar 15, 2025 · Patch note
Update and change from free trial to free to play (opens in new tab)
Gameplay Changes - Removed skill point limit for free accounts. - Added loot & XP bonus for paid accounts. - Increased base movement speed by 25%. - Increased stack size to 999. - Increased rare mob spawn rate by ~33%. - Changed resource spawning dynamics to improve accessibility across different tiers. - Removed physical essence requirement for crafting ph…
Feb 2, 2025 · Patch note
Update 2025-02-02 (opens in new tab)
- removed `.matTier`, the tier is `lvl/10` which will determine if it's copper, iron, etc - increased xp required to level up in early game - reworked crafting and enchanting costs - rarity of items cannot be modified (experiment) - `.ele` now ranges from -100 to 100 (this is the overall quality of the base) - set `.ele` of all existing items to 0 (can be m…
Jan 31, 2025 · Patch note
Update 2025-01-30 (opens in new tab)
- monster regen ability is progressively more challenging instead of static - added collision to rock and mineral nodes - removed player names from real estate map to better view plots - fixed a bug where you can put dirt on stations 1 layer below - added `.craftingRes` to items - added numbers to rare mob names - code and notes are saved on server restart…
Jan 28, 2025 · Patch note
Update 2025-01-27 (opens in new tab)
- reduced max stacks on goo merge - buildings are destroyed when terrain respawns on them - portal scrolls are always lvl 1 - added higher tier resource nodes in the world - fixed blessing and aoe interaction API: - .matType is now either wood, rock, metal, leather or cloth - added .matTier to entities - removed .terrain from resource entities - all tiers s…
Jan 25, 2025 · Patch note
Update 2025-01-25 (opens in new tab)
{STEAM_CLAN_IMAGE}/45018071/fdca55754471cf89b4744f4a6910bbed4c209ec3.png - increased range of buff/debuff skills - reduced mp cost of instant heals and proj heals/attacks - reduced healing of proj heal/shield by 10% - fixed a bug where displayed required gathering lvl was wrong - fixed a bug where the skill bar ui broke when gaining a skill bar slot - fixed…
Deepest World last posted a patch note 19 months ago (Mar 15, 2025: Update and change from free trial to free to play (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Deepest World: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |