
Early Access
Yes, last updated yesterday, with about 4 updates per month.
Last checked Oct 22, 2026
A casual cultivation-themed idle RPG. Start as a Qi Refining cultivator, auto-train, idle, break through realms, explore maps and dungeons, defeat monsters, collect gear, skills, materials, pills, spirit stones and pets, farm, fish, chop wood, mine, cook, forge, and plan long-term growth
The developer filed this on the Steam store page. It is not a guess by active.games.
This game was developed with the assistance of generative AI tools. AI tools were used during development to help generate or organize code, game text, UI text, data structures, and some visual assets, such as icons or other art resources. All AI-assisted content is pre-generated and reviewed by the developer before being included in the game build. The game does not generate AI content during gameplay and does not connect to any external AI services.
Oct 20, 2026 · Patch note
1. Fixed a bug in offline skill training calculations. 2. Added support for loading general-purpose mod scripts and resource packs. 3. Removed finished puppet drops from the Thousand Mechanisms Sect Ruins. 4. Added selling prices to Codex tooltips. 5. Fixed overlapping gathering queue dialogs and added theme support to the gathering window. 6. Added the opt…
Oct 20, 2026 · Build
Public branch build 26081865
Latest build time Steam reports for the public branch.
Oct 19, 2026 · Patch note
1. Improved startup loading. 2. Added graphics mode settings (try switching modes if you experience lag while idling). 3. Fixed incorrect item quality colors in the inventory. 4. Added missing formation codex entries.
Oct 18, 2026 · Patch note
1. Added equipment quality upgrades. 2. Added automatic quality upgrades for spirit pets. 3. Added the formation system. 4. Improved the effects of some skills.
Oct 17, 2026 · Patch note
1. Improved performance. 2. Added new travel puzzles. 3. Improved the Hundred Forging Secrets skill.
Cultivation Idle last posted a patch note yesterday (Oct 20, 2026: v1.9.2 (opens in new tab)).
It got about 4 updates per month over the last year and is very consistent (100/100). 4 of the last 4 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days and updates steadily.
Cultivation Idle: 47 updates in the last 12 months, avg every 2 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-07-13 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 11 |
| August 2026 | 14 |
| September 2026 | 12 |
| October 2026 | 10 |