
Early Access
Yes, it's still new to Early Access (launched Oct 1). Last updated 8 days ago, with 2 updates so far.
Last checked Oct 22, 2026
Blast apart robots and learn to survive in this unpredictable and risky roguelite platformer. Augment your cyborg suit for ridiculous synergies, destroy the level itself, and make strategic trade-offs... keep trying... and learn to overcome the deadly surprises that await!
Oct 13, 2026 · Patch note
Patch 1.0.2 (opens in new tab)
Just a tiny patch this time! Check out the previous patch for more things we added recently if you haven't seen that yet! changelog v 1.0.2: fixed how the upgrade icons appear at the end of a successful run added some missing sounds fixed an issue with the Rock Tyorp alien transmission fixed a camera glitch after defeating world 4 boss minor text edit
Oct 13, 2026 · Build
Public branch build 25898518
Latest build time Steam reports for the public branch.
Oct 10, 2026 · Patch note
Patch 1.0.1 - some early new additions! (opens in new tab)
We're happy to bring you the game's first patch since Early Access launch! Thank you very much to everyone who bought the game!!! This update has some small fixes, new effects, changes, a new enemy variation, and a new attack! And we're also working on some larger new stuff and in not too long we'll have a bigger update with new unlockable stuff! New additi…
Jul 31, 2026 · Patch note
Release Date and Demo Version 0.07 (opens in new tab)
We've been working on lots of new things but most of those will have to wait until Early Access release! RELEASE DATE! We now have a release date for Early Access!! The game will be available on September 15, 2026! MAC AND LINUX POSTPONED We've decided to postpone Mac and Linux builds until after Early Access when we do the full game launch. Unfortunately i…
Jun 14, 2026 · Patch note
Demo Version 0.06 (opens in new tab)
Another quick new patch, hooray! We’ve got two main changes. We updated the tutorial, because there are things we’ve added since making the tutorial, so now the tutorial is caught up! We also added a big funky effect when you level up! Levelling is a powerful system mechanic especially for longer runs, but we didn’t yet have visual/audio feedback to match i…
Crescent Break last posted a patch note 8 days ago (Oct 13, 2026: Patch 1.0.2 (opens in new tab)).
It got about 1 update per month so far. Crescent Break entered Early Access less than three months ago, so it's too new to rate for update frequency.
No. Crescent Break only launched in Early Access on Oct 1, and it was last updated 8 days ago, with 2 updates so far.
Crescent Break: 9 updates in the last 12 months, avg every 23 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-10-01 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 2 |