
Early Access
Not really. Last updated 6 months ago, with about one update a year, and nothing new since.
Last checked Oct 22, 2026
A Bayonetta- and Devil May Cry–inspired action game set in a cyberpunk world. Air-combo your way through cyborgs, mutants, and robots while jamming to an epic soundtrack!
Apr 10, 2026 · Build
Public branch build 22731089
Latest build time Steam reports for the public branch.
Apr 3, 2026 · Patch note
Update: V0.6.1: Polishing up the combat! (opens in new tab)
Hi all, With 5 months of hard work. Please allow me to bring you the latest version 0.6.1. This version bring me a lot closer to what I imagine a minimum viable game that have some interesting boss fight. And interfaces that is at least acceptable. All bosses now have a distinct and unique stage 2. (This is a LOT of work!) All Slash effect are now more visi…
Oct 4, 2025 · Patch note
Unity Security Vulnerability Update (opens in new tab)
A security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. There is no evidence of any exploitation of the vulnerability, nor has there been any impact on users or customers. This patch follows the official guide line to fix the vulnerability.…
Aug 15, 2025 · Patch note
Massive Update -Ver. 0.5.x- Our Biggest In 6 Months Of Work! (opens in new tab)
Massive Update – Our Biggest In 6 Months Of Work! After six months of development, this is the largest update yet. The main character’s move set has been extensively overhauled for tighter control, fresher combos, and smoother flow. A brand‑new Tutorial section is now available right inside the Pause Menu so you can review mechanics and advanced tips anytim…
Nov 27, 2024 · Patch note
Update: v.EA.0.3.1 Lock and load! (opens in new tab)
Hey everyone, We’re thrilled to roll out some major updates this time! From overhauled controls to fresh visuals, here’s what’s new: Controls Target Locking: You can now lock onto enemies by pressing R3. Switch between targets by flicking the R button. While locked on, most attacks—including firearms—will automatically aim at the locked target. Some moves,…
Counterclocking last shipped a public branch build 6 months ago (Apr 10, 2026).
It got about one update a year over the last year and is rarely updated (6/100). 1 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Counterclocking: 1 update in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |