
Early Access
Not really. It's slowing down. Last updated 3 months ago, with about 1 update per month.
Last checked Oct 22, 2026
A fast-paced ARPG / roguelike hybrid with lasers, alien bugs, WASD / twin-stick controls, random loot, and procedurally-generated levels. Wield legendary weapons, unlock devastating skills, create overpowered builds – and turn your enemies' attacks against them. Try the free demo!
Jun 27, 2026 · Patch note
New Legendary Weapons! (opens in new tab)
Mjölnir – Legendary Lightning Gun When the lightning fails to chain, it strikes the last target. The lightning gains +5% damage each time it strikes the same enemy. Supercell – Legendary Lightning Gun +50% Secondary lightning arc lifetime. +50% Secondary lightning arc range. Nexus – Legendary Lightning Gun Chain lightning now prioritizes the player higher t…
Jun 27, 2026 · Build
Public branch build 23947469
Latest build time Steam reports for the public branch.
Jun 6, 2026 · Patch note
New Update: Grenades! (opens in new tab)
Grenades! New Active Ability: Grenade: Passes through enemies. Bounces from walls, breakables, and Boom Barrels. Explodes after a fixed time. Cooldown 9s, 3 use charges. Legendary Effects: Trinity : throw two additional grenades. Bouncer : the grenade bounces off the floor 3 times, with each bounce generating an explosion and gaining +20% damage. Cluster :…
May 13, 2026 · Patch note
Early Game Improvements (opens in new tab)
Enemies Centipede movement speed ramp-up time increased from 0.8s to 1.5s. Enemy Spawn On level 1, Centipedes no longer spawn from eggs, only via prespawn. On levels 1 and 2, Shield Bots no longer spawn in dead ends. On levels 1 and 2, Centipedes and Shield Bots no longer spawn at the beginning of a mission. Orbs Higher chance of a health orb drop on early…
Apr 25, 2026 · Patch note
Wrecking Ball Update (opens in new tab)
Wrecking Ball Changes Slam attack (from above): Now deals 2x more damage to regular enemies and 6x more damage to elites. Now has an inner and outer radius: In the inner radius (1.5m), the attack deals 1.5x damage and stuns the player and enemies for 1.0s. In the outer radius (3.0m), the attack deals 0.7x damage and stuns enemies (but not the player) for 0.…
Combat Complex last posted a patch note 3 months ago (Jun 27, 2026: New Legendary Weapons! (opens in new tab)).
It got about 1 update per month over the last year and is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.
Combat Complex: 6 updates in the last 12 months, avg every 21 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 2 |
| May 2026 | 1 |
| June 2026 | 2 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |