
Early Access
Yes, last updated 2 days ago, with about 4 updates per month.
Last checked Oct 22, 2026
Brickadia is a next-generation brick building sandbox that gives you the tools to create and play, your way. Build massive worlds, invent cool contraptions, and play in them however you like - all with your friends!
The developer filed this on the Steam store page. It is not a guess by active.games.
We do not use generative AI for models, textures, animations, audio, etc. All visuals are handmade with love! To allow quickly updating the game during Early Access, we use a combination of machine translation, human review, and entirely human authored localization. The current state of languages is: Chinese, Japanese, Korean, and Russian are mostly human authored; French and Spanish are machine translated with human authored revisions; German is machine translated. Our goal is to increase the amount of human authored localization over time.
Oct 19, 2026 · Patch note
Changelog CL16374 (EA3.2 Hotfix) (opens in new tab)
Logic Gates Fixed crash when leaving a world while a bot or prefab spawner is respawning. Worlds Fixed crash when loading a world onto a server or publishing it to the Gallery. UI Fixed crash when using a second controller through Steam Input. Rendering Fixed rare crash when a logic gate or other detailed brick is fully enclosed by other bricks.
Oct 19, 2026 · Build
Public branch build 26049822
Latest build time Steam reports for the public branch.
Oct 18, 2026 · Patch note
Changelog CL16350 (EA3.2 Hotfix) (opens in new tab)
Physics Fixed the arrows on Micro Slider (Rigid) pointing in both directions. Logic Gates Added Load Event, which pulses when placed or loaded. Added Set Entity Visible To, which shows an entity to only one player or team. Added a Visible To input to Text Display. Added the Read Brick component, which outputs a reference to its brick. Zone and player array…
Oct 17, 2026 · Patch note
Changelog CL16315 (EA3.2 Hotfix) (opens in new tab)
Logic Gates Added Join Array, combines the elements into a string with an optional separator. Removed the additional time limit and cooldown from callable chips. Tools Fixed the Connector placing loop boards at the wrong offset when reset. Fixed some visualizations not showing when Separate Gizmo Pass is disabled. Fixed a client crash when a tool preview's…
Oct 17, 2026 · Patch note
Changelog CL16286 (EA3.2 Hotfix) (opens in new tab)
Physics Optimized CPU performance of physics, especially when editing bricks on grids that other objects are resting on. Fixed grids in nested rigid joint chains losing their collision when the chain becomes statically attached. Fixed vehicles using physics wheels rolling away when idle due to a bad contact optimization. Logic Gates Brick zone events now ou…
Brickadia last posted a patch note 2 days ago (Oct 19, 2026: Changelog CL16374 (EA3.2 Hotfix) (opens in new tab)).
It got about 4 updates per month over the last year and is very consistent (94/100). 11 of the last 12 months had at least one update day. Gaps between updates are fairly even.
No. It shipped a build or patch note within the last 90 days and updates steadily.
Brickadia: 51 updates in the last 12 months, avg every 7 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 1 |
| December 2025 | 19 |
| January 2026 | 3 |
| February 2026 | 5 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 1 |
| June 2026 | 1 |
| July 2026 | 5 |
| August 2026 | 9 |
| September 2026 | 1 |
| October 2026 | 5 |