
Early Access
No. Last updated 4 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Jul 18, 2022 · Patch note
Update to 0.9.6 (opens in new tab)
The positioning of blocks has been improved when creating ship sprites based on the structure, and some sprites of reduced blocks have been redrawn. {STEAM_CLAN_IMAGE}/34356406/55bb048642966faf37aa14e946d5073e718af8a4.jpg The system for calculating the volume of air in the holds has been changed. Now when building multiple blocks with Shift+LMB below the wa…
Jul 18, 2022 · Build
Public branch build 9142571
Latest build time Steam reports for the public branch.
Jun 5, 2022 · Patch note
Update to 0.9.5 (opens in new tab)
The collision masks of ships have been changed once again. In the previous update the masks were calculated according to the cut at 0 height (along the spot of contact with water), which made it impossible to hit the protruding parts of the ship. The script for generating sprites of ships has also been significantly changed (this will simplify subsequent ch…
Apr 16, 2022 · Patch note
Update to 0.9.4 (opens in new tab)
This update is focused on fixing bugs related to the main mechanics of the game - building ships and shelling them with cannons, but some other old bugs have also been fixed. Changed the system for generating collision masks when generating ship sprites. So using the "Generate ship sprites" setting, hits on your ship will be calculated more accurately. AI s…
Mar 3, 2022 · Patch note
Update to 0.9.3 (opens in new tab)
Added game resolution settings. This will probably be useful on high resolution monitors. Added damage multiplier setting. With this setting, you can change the damage that projectiles can deal. So, by increasing the damage multiplier, you can make naval battles more faster, but risky. Fixed a bug that could cause the game to crash when trying to load a shi…
Block of Rum last posted a patch note 4 years ago (Jul 18, 2022: Update to 0.9.6 (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
Block of Rum: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |