

Early Access
Yes, last updated 40 days ago, averaging 0.8 updates a month.
Last checked Oct 21, 2026
Blast Processed: 8 updates in the last 12 months, avg every 36 days. The chart covers 17 months from June 2025 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. June 2025: 8, July 2025: 2, August 2025: 0, September 2025: 0, October 2025: 2, November 2025: 0, December 2025: 0, January 2026: 2, February 2026: 0, March 2026: 1, April 2026: 0, May 2026: 1, June 2026: 1, July 2026: 2, August 2026: 0, September 2026: 1, October 2026: 0.
| Month | Updates |
|---|---|
| June 2025 | 8 |
| July 2025 | 2 |
| August 2025 | 0 |
| September 2025 | 0 |
| October 2025 | 2 |
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 2 |
| February 2026 | 0 |
| March 2026 | 1 |
| April 2026 | 0 |
| May 2026 | 1 |
| June 2026 | 1 |
| July 2026 | 2 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 0 |
Sep 10, 2026 · Patch note
Fixed strafe leaning being almost completely broken. Fixed several crashes when loading a replay as a race ghost. Fixed the viewmodel fov setting not loading properly on startup. Fixed the speed display setting being incorrectly labeled as input display in the menu. Removed the slash from the 0 character in the font. This makes the capital O and 0 character…
Sep 10, 2026 · Build
Public branch build 25224004
Latest build time Steam reports for the public branch.
Jul 22, 2026 · Patch note
Fixed a moving collision desync when a map is fully reset through a menu.
Jul 19, 2026 · Patch note
New settings to customize the sync audio cue can be found in the game settings tab. The audio cue can now be disabled and the length of time the rocket must be airborne for the cue to play can also be adjusted. Fixed the restart button shown after finishing a map not working. Fixed a typo in the difficulty level of Descent.
Jun 28, 2026 · Patch note
Sorry for all the delays on this one, but I'm finally done with Early Access Build 4, featuring two new maps and the functionality for moving collision, alongside some changes to replays and the early game's difficulty curve. You can learn about everything new in the update by watching the accompanying devlog about this update, or jump in immediately and tr…
Blast Processed last posted a patch note 40 days ago (Sep 10, 2026: Early Access Build 4.03).
Blast Processed averaged 0.8 updates a month over the last year. Blast Processed is irregular (48/100). 6 of the last 12 months had at least one update day. Gaps between updates are somewhat regular.
No. Blast Processed shipped a build or patch note within the last 90 days.