
Early Access
Yes, but updates are hit or miss. Last updated 2 months ago, with about 1 update per month.
Last checked Oct 22, 2026
Summoned from across time and space, the greatest mages battle for respect and dominance. Use a voice-driven magic system, combine spells and power-ups, and fight in chaotic PvP arenas designed for FFA and team combat.
The developer filed this on the Steam store page. It is not a guess by active.games.
AI was used to create some icons, sounds, and music.
Aug 14, 2026 · Build
Public branch build 24739011
Latest build time Steam reports for the public branch.
Aug 13, 2026 · Patch note
Passive abilities, New spellbook, Climbing, Hitmarkers (opens in new tab)
Archetypes now add unique passive abilities New spellbook has separate chapters for each archetype and specific values of the spells themselves Climbing! You can use the jump button near the edge to grab onto ledges Hitmarkers now show up on the HUD when you deal damage to enemies Charging behavior changed to hold down to charge, release to fire Forced move…
Jul 5, 2026 · Patch note
First-person animations! (opens in new tab)
[img src="{STEAM_CLAN_IMAGE}/45972561/00e30134bb8bde057ccdf15d8af18d0b0570e896.png"] First-person animations No more camera clipping. No more random hand parts blocking the view. Only full immersion in the combat atmosphere. 20 new animations designed for endless battles. The selection of settings in the lobby is now saved between sessions. Passive mana reg…
Jun 4, 2026 · Patch note
New Instagib game mode and new DM map (opens in new tab)
The new Instagib game mode is a classic for arena shooter games. Only one spell is available: a Charged shot, any hit is instant death, the choice of runes is reduced, and the rest of the resources are disabled. A new DM map(only a prototype so far). Ball lightning gains increased speed and requires more precise aiming. Additional balance changes and bug fi…
May 24, 2026 · Patch note
Bug fixes, minor changes (opens in new tab)
Fixed some crashes and bugs. DirectX12 renderer replaced with dx11. Added a visual indication of the resource spent on the spell. The appearance of the Tempest Vortex has been changed
Battle Magi last shipped a public branch build 2 months ago (Aug 14, 2026).
It got about 1 update per month over the last year and is irregular (40/100). 4 of the last 7 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Battle Magi: 8 updates in the last 12 months, avg every 15 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. The Early Access release on 2026-04-01 falls inside this window.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 5 |
| June 2026 | 1 |
| July 2026 | 1 |
| August 2026 | 1 |
| September 2026 | 0 |
| October 2026 | 0 |