
Early Access
Yes, but updates are hit or miss. Last updated 2 months ago, with about 3 updates per month.
Last checked Oct 22, 2026
Co-op horror for 1 to 6 players. Anyone can try to escape the Backrooms. You are going back in: locate the lost agents, solve the puzzles, film the entities, and hold out until extraction. Everything you carry can be lost. Your ranks, gear and storage are built to last.
Aug 8, 2026 · Patch note
Photograph the Unexplained • Pin It to the LAB Case Wall (opens in new tab)
You have all had that moment. The Smiler holding perfectly still at the end of a corridor, just far enough away that nobody believes you afterwards. A teammate caught mid-fall through a hole that was not there a second earlier. A Partygoer standing in a doorway like it had been invited. Until now the only things that came home with you were the loot and the…
Aug 8, 2026 · Build
Public branch build 24601641
Latest build time Steam reports for the public branch.
Aug 5, 2026 · Patch note
Voice Chat Overhaul • Suburbs Exit Gate Fixes (opens in new tab)
The voice chat mode setting finally does what it says. Off is really off, Push To Talk really waits for the key, and the volume slider on each player works across its whole range instead of just muting. The Suburbs got their exit gates back too, and the biggest crash of the last update is gone. Voice Chat Input Mode • Off, Open Mic and Push To Talk had no e…
Jul 27, 2026 · Patch note
Performance Overhaul • Startup Fix (opens in new tab)
This build is mostly about performance. A large optimisation pass gave back around 4 ms per frame on the main thread, and our test runs come out about a third faster on the same hardware. Startup failures are fixed as well: a graphics component shipped with the game had drifted out of sync with the engine after its last upgrade, and on some machines it stop…
Jul 25, 2026 · Patch note
Co-op, Network & Controller Improvements • Update 0.3.503 (opens in new tab)
This one is all stability. The engine upgrade landed, and everything after it went into what was actually cutting sessions short: co-op loading, signal zones, how much data the game sends between players, and gamepad input on the in-world screens. Multiplayer Co-op loading screen • Starting a session with other players left everyone stuck on the loading scr…
Backrooms: Extractions last posted a patch note 2 months ago (Aug 8, 2026: Photograph the Unexplained • Pin It to the LAB Case Wall (opens in new tab)).
It got about 3 updates per month over the last year and is irregular (41/100). 7 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. It shipped a build or patch note within the last 90 days, though updates are hit or miss.
Backrooms: Extractions: 33 updates in the last 12 months, avg every 9 days. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 4 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 2 |
| March 2026 | 0 |
| April 2026 | 1 |
| May 2026 | 12 |
| June 2026 | 5 |
| July 2026 | 7 |
| August 2026 | 2 |
| September 2026 | 0 |
| October 2026 | 0 |