
Early Access
No. Last updated 4 years ago, with no recorded updates per month, and nothing new since.
Last checked Oct 22, 2026
Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights.
May 15, 2022 · Patch note
Update 0.9.9.1 - Modernized and restyled UI (opens in new tab)
This update modernizes all menus and UI-elements within them (buttons, text-boxes, drop-downs, etc.). The UI in Astrokill has largely remained unchanged for years, since gameplay has received the most attention. Previously, the UI was mostly implemented in Blueprints. I've nativized the UI (converted to C++) and added the ability to customize colors globall…
May 15, 2022 · Build
Public branch build 8741485
Latest build time Steam reports for the public branch.
Apr 18, 2022 · Patch note
Update 0.9.9.0 - Upgrade to UE4.27, new Beltor fighter, new asteroids, and more (opens in new tab)
This update brings ASTROKILL into the modern age with the latest UE4 version (upgraded 4 versions from 4.23 to 4.27). An upgrade to UE5 will happen in the next major update! In the meantime, this update leverages the latest atmospheric lighting features from UE4 to add planetary atmospheres and improved stellar (literally) effects. I've replaced all asteroi…
Apr 17, 2022 · Build
stable branch build 8087295
Latest build time Steam reports for the stable branch.
Jan 27, 2022 · Patch note
Update 0.9.8.2 - Fixes to Steam-achievements, reticles, and more (opens in new tab)
This update improves reticle-recognition and fixes a long-standing issue with Steam stats and achievements not being updated properly. In addition to various stats, like kills and deaths, I'm now recording spawns as well. With regards to reticles, a solid line is now drawn from the target to the leading reticle. I've thickened the outline and scaled down mo…
ASTROKILL last posted a patch note 4 years ago (May 15, 2022: Update 0.9.9.1 - Modernized and restyled UI (opens in new tab)).
It got no recorded updates per month over the last year and is rarely updated (0/100). 0 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Yes, it looks that way. There have been no builds or patch notes in over 180 days, or none on record at all.
ASTROKILL: 0 updates in the last 12 months. The chart shows the last 12 months, including months with zero patch notes. Counts are dated patch and update posts, not branch builds.
| Month | Updates |
|---|---|
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |