active.games

Early Access

Is 1K-Nights still being updated?

Not really. It's slowing down. Last updated 3 months ago, with about one update every 6 months.

Last checked Oct 22, 2026

About the game

Pixel art action hack-and-slash. As a knight, reach the dungeon's deepest floor. Scavenge weapons and food while fighting monsters. You can recruit allies, but remember: more members mean faster hunger. Balance your combat strength and supplies to conquer the labyrinth.

AI Generated Content Disclosure

The developer filed this on the Steam store page. It is not a guess by active.games.

Generative AI tools were employed to assist with localization and the creation of some art assets.

Update history

Recent updates

  1. Jul 22, 2026 · Build

    Public branch build 24337737

    Latest build time Steam reports for the public branch.

  2. Apr 9, 2026 · Patch note

    April 9 (opens in new tab)

    Fixed an issue where allied units were unable to use summoning items. Minor UI adjustments and refinements. Added "Projectile Size" to enchantment parameters. Adjusted spawn locations, frequency, and stats for enemy units.

  3. Apr 6, 2026 · Patch note

    April 6 patch (opens in new tab)

    UI design changes Font changes New enemy characters added New ally characters added

Questions

When was the last 1K-Nights update?

1K-Nights last shipped a public branch build 3 months ago (Jul 22, 2026).

How often does 1K-Nights update?

It got about one update every 6 months over the last year and is sporadic (25/100). 2 of the last 7 months had at least one update day. Gaps between updates are uneven.

Is 1K-Nights abandoned?

Not yet, but it is slowing down. The last build or patch note is between 90 and 180 days old.

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