

Early Access
It's slowing down. Last updated 5 months ago, averaging 0.8 updates a month.
Last checked Oct 21, 2026
ULTRAKILL: 10 updates in the last 12 months, avg every 15 days. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 0, December 2024: 0, January 2025: 0, February 2025: 2, March 2025: 3, April 2025: 0, May 2025: 0, June 2025: 0, July 2025: 0, August 2025: 0, September 2025: 0, October 2025: 0, November 2025: 0, December 2025: 1, January 2026: 0, February 2026: 2, March 2026: 2, April 2026: 5, May 2026: 0, June 2026: 0, July 2026: 0, August 2026: 0, September 2026: 0, October 2026: 0.
| Month | Updates |
|---|---|
| November 2024 | 0 |
| December 2024 | 0 |
| January 2025 | 0 |
| February 2025 | 2 |
| March 2025 | 3 |
| April 2025 | 0 |
| May 2025 | 0 |
| June 2025 | 0 |
| July 2025 | 0 |
| August 2025 | 0 |
| September 2025 | 0 |
| October 2025 | 0 |
| November 2025 | 0 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 2 |
| March 2026 | 2 |
| April 2026 | 5 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |
Apr 25, 2026 · Patch note
Sawblades and chainsaws now lose their double damage state after 3 seconds of being punched Increased the weight of a detached chainsaw from 3 to 5 to reduce the amount of them that can be supported by a single magnet Wave progression to spawn a Mirror Reaper in the Cyber Grind now ignores Deathcatchers to avoid a rare softlock 10% of a Cyber Grind wave's p…
Apr 25, 2026 · Build
Public branch build 22957324
Latest build time Steam reports for the public branch.
Apr 17, 2026 · Patch note
Added a proximity-based visual for the Cyber Grind death plane Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall Fixed the Malicious Face aiming at the player's center body instead of near their feet Changed Malicious Face's aiming system to avoid it being able to hit itself Fixed radiant Stalkers not working Fixed puppeted Mindflay…
Apr 15, 2026 · Patch note
Fixed a secret room in 8-1 no longer working Fixed dual wield Sawed-On Shotguns breaking when trying to launch a chainsaw Fixed error spam when moving a Malicious Face with the Spawner arm Fixed the intro warning screen not playing Reverted Malicious Face beams being able to direct hit the player Fixed the Malicious Face not aiming at a player ridden rocket…
Apr 15, 2026 · Patch note
Improved optimization on non-portal levels and the Cyber Grind Made the Friends leaderboard at the end of a Cyber Grind run scrollable The 75% wave completion requirement for opening Deathcatcher cages now excludes the Deathcatchers themselves, reducing the amount of other enemies the player has to hunt down to open them If a Deathcatcher cage spawns on top…
ULTRAKILL last posted a patch note 5 months ago (Apr 25, 2026: Patch 17d4 Changelog).
ULTRAKILL averaged 0.8 updates a month over the last year. ULTRAKILL is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet. ULTRAKILL is slowing down: the last signal is between 90 and 180 days old.