

Early Access
It's slowing down. Last updated 4 months ago, averaging 0.2 updates a month.
Last checked Oct 21, 2026
Terrafactor: 2 updates in the last 12 months, avg every 36 days. The chart covers 7 months from April 2026 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. April 2026: 1, May 2026: 0, June 2026: 1, July 2026: 0, August 2026: 0, September 2026: 0, October 2026: 0.
| Month | Updates |
|---|---|
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 1 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 0 |
| October 2026 | 0 |
Jun 3, 2026 · Patch note
Ayo! This update focuses on bug fixes, quality of life, stability, and some overall balancing. If you run into any issues, let me know in the Discord Up next I'll be tackling Major Update #1, see you soon! -randy v0.27 Changes: Glowshroom and Copperwood Trees can now be accelerated with different soil types Alchemy Altar will now unlock all alchemy recipes…
Jun 3, 2026 · Build
Public branch build 23545567
Latest build time Steam reports for the public branch.
Jun 3, 2026 · Build
experimental branch build 23545567
Latest build time Steam reports for the experimental branch.
Apr 28, 2026 · Patch note
Ayo! Here's a quick patch. Thanks for helping improve the game! This launch has been amazing thanks to everyone in the community <3 If you run into any problems the Discord is the best place for feedback, issue report, or getting help. -randy v0.26 Slime spores are now craftable with alchemy Light from torches now prevent mob spawns Added hitting and breaki…
Terrafactor last posted a patch note 4 months ago (Jun 3, 2026: Minor Update v0.27).
Terrafactor averaged 0.2 updates a month over the last year. Terrafactor is rarely updated (12/100). 2 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
Not yet. Terrafactor is slowing down: the last signal is between 90 and 180 days old.