

Early Access
Yes, last updated 2 days ago, averaging 4.6 updates a month.
Last checked Oct 21, 2026
The newest build is on the experimental_features branch, more than 36 hours after the public branch. Steam's own Early Access notice looks at the public branch and can miss that beta activity.
Solar Nations 2: 54 updates in the last 12 months, avg every 7 days. The chart covers 22 months from January 2025 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. January 2025: 1, February 2025: 6, March 2025: 4, April 2025: 1, May 2025: 0, June 2025: 3, July 2025: 8, August 2025: 7, September 2025: 2, October 2025: 2, November 2025: 2, December 2025: 1, January 2026: 2, February 2026: 3, March 2026: 3, April 2026: 1, May 2026: 14, June 2026: 6, July 2026: 2, August 2026: 10, September 2026: 6, October 2026: 4.
| Month | Updates |
|---|---|
| January 2025 | 1 |
| February 2025 | 6 |
| March 2025 | 4 |
| April 2025 | 1 |
| May 2025 | 0 |
| June 2025 | 3 |
| July 2025 | 8 |
| August 2025 | 7 |
| September 2025 | 2 |
| October 2025 | 2 |
| November 2025 | 2 |
| December 2025 | 1 |
| January 2026 | 2 |
| February 2026 | 3 |
| March 2026 | 3 |
| April 2026 | 1 |
| May 2026 | 14 |
| June 2026 | 6 |
| July 2026 | 2 |
| August 2026 | 10 |
| September 2026 | 6 |
| October 2026 | 4 |
Oct 18, 2026 · Patch note
Changelog Notifications for allied war declarations Notifications for nuclear strikes against friendlies Occupation now consumes a certain amount of combat width of troops based on siege ability Buffed space weapons against surface targets New default unit/template: autocannon destroyer and orbital bombardment force Spaceports made significantly cheaper and…
Oct 18, 2026 · Build
experimental_features branch build 26029497
Latest build time Steam reports for the experimental_features branch.
Oct 11, 2026 · Patch note
Event Logic Update [img src="{STEAM_CLAN_IMAGE}/43760976/66af099262e69766db744dd54ac1be0e3310fea8.png"] This update is mainly for modders, there is new event logic. New event logic features: Nested logical conditions and effects Conditional rewards Script variables (things like organization count, # of wars, military size, etc.) I am pushing this to experim…
Oct 3, 2026 · Patch note
Changelog Fixed bug with camera focus on space nodes Fixed bug with countries creating colonial nations on Earth despite their capital being located there Fixed Controls not saving AI hegemony subjects can not declare war
Oct 3, 2026 · Build
Public branch build 25701992
Latest build time Steam reports for the public branch.
Solar Nations 2 last posted a patch note 2 days ago (Oct 18, 2026: Experimental 0.19.1 Update).
Solar Nations 2 averaged 4.6 updates a month over the last year. Solar Nations 2 is consistent (70/100). 12 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. Solar Nations 2 shipped a build or patch note within the last 90 days.