

Early Access
Yes, last updated 7 days ago, averaging 1.6 updates a month.
Last checked Oct 21, 2026
MoSimulator: 19 updates in the last 12 months, avg every 8 days. The chart covers 6 months from May 2026 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. May 2026: 4, June 2026: 3, July 2026: 3, August 2026: 3, September 2026: 2, October 2026: 4.
| Month | Updates |
|---|---|
| May 2026 | 4 |
| June 2026 | 3 |
| July 2026 | 3 |
| August 2026 | 3 |
| September 2026 | 2 |
| October 2026 | 4 |
Oct 13, 2026 · Build
Public branch build 25914801
Latest build time Steam reports for the public branch.
Oct 13, 2026 · Build
multiplayer-playtest branch build 25914481
Latest build time Steam reports for the multiplayer-playtest branch.
Oct 12, 2026 · Patch note
v26.5.2 - Various bug fixes and improvements
Changelog: **Physics & Drivetrain:** * Improved how robot weight factors into traction * Improved overall traction handling * Increased the slowdown rate in disabled mode **Game Elements & Rules:** * Added the 3-second rule for Reefscape endgame * Improved anti-beach mechanics **Robot changes & Tuning:** * 1114 RB: Fixed balls flinging while passing * 1678…
Oct 12, 2026 · Patch note
**Overview:** * Online matches support up to six players, three per alliance, along with up to ten spectators, over Steam with join codes or directly over a local network by IP. * Each player's machine simulates its own robot and the game pieces it controls, while every other robot and piece appears as a copy that follows the positions its owner sends. * Th…
Oct 10, 2026 · Patch note
v26.5.1 - Various bug fixes and improvements
Physics & Drivetrain: * Implemented drive traction simulation with tread-specific friction coefficients * Added mechanical efficiency loss to all robots * Retuned auto-align behaviors for 2025 robots (118, 190, 1323, 1690, 2910, 4414v1, 4414v2) Game Elements & Rules: * Lightened fuel game piece weight * Removed anti-climb mechanics Robot changes & Tuning: *…
MoSimulator last shipped a public branch build 7 days ago (Oct 13, 2026).
MoSimulator averaged 1.6 updates a month over the last year. MoSimulator is sporadic (35/100). 6 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. MoSimulator shipped a build or patch note within the last 90 days.