

Early Access
Yes, last updated 59 days ago, averaging 0.9 updates a month.
Last checked Oct 21, 2026
The developer filed this on the Steam store page. It is not a guess by active.games.
Tile images, background images, character images, and a few city assets were generated via Generative AI. Also, most sound effects were generated via Generative AI.
Magic Sword: 11 updates in the last 12 months, avg every 14 days. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 6, December 2024: 6, January 2025: 3, February 2025: 2, March 2025: 3, April 2025: 2, May 2025: 1, June 2025: 0, July 2025: 1, August 2025: 1, September 2025: 0, October 2025: 0, November 2025: 0, December 2025: 0, January 2026: 0, February 2026: 0, March 2026: 0, April 2026: 1, May 2026: 0, June 2026: 4, July 2026: 3, August 2026: 3, September 2026: 0, October 2026: 0.
| Month | Updates |
|---|---|
| November 2024 | 6 |
| December 2024 | 6 |
| January 2025 | 3 |
| February 2025 | 2 |
| March 2025 | 3 |
| April 2025 | 2 |
| May 2025 | 1 |
| June 2025 | 0 |
| July 2025 | 1 |
| August 2025 | 1 |
| September 2025 | 0 |
| October 2025 | 0 |
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 1 |
| May 2026 | 0 |
| June 2026 | 4 |
| July 2026 | 3 |
| August 2026 | 3 |
| September 2026 | 0 |
| October 2026 | 0 |
Aug 23, 2026 · Patch note
vAlpha.42 — The Game Finally Introduces Itself
A fully voiced opening film, a coach who teaches you by letting you actually play your first three rounds, and narration across every lesson in the game — in English and Mandarin both. TL;DR New: a narrated opening cinematic. Nine movements on the history of Valdhomir, and the last act points at your map — it forges the blade whose terrain sits nearest your…
Aug 23, 2026 · Build
Public branch build 24887689
Latest build time Steam reports for the public branch.
Aug 16, 2026 · Patch note
vAlpha.41 — New Jobs Minigame + Library System!
A real job system with four tiers and two mini-games, a library in every city that marks your map, a corner of the screen that finally tells you what to do next, and a notebook you write yourself. TL;DR Jobs are completely new. Four tiers — Errand, Contract, Commission, Charter — on a shared board that refreshes every season. Claim one and it's gone for eve…
Aug 8, 2026 · Patch note
vAlpha.40 - Brand New Combat System! +patches
Combat has been rebuilt from scratch. Five styles that play like five different games, a Practice Arena to learn them in, and opponents that learned to defend by watching real players. This may be the biggest single update we have had. TL;DR Combat is completely new. Five styles, five different things your hands actually do — drag a slash, draw a path, hold…
Jul 26, 2026 · Patch note
vAlpha.39 - Movement Odds Preview, Quest Text Overhaul, Multiplayer Roster Drawe
Headline Features 🗺️ Movement Consequence Chance Reveal Pre-Commit Previews: Stepping onto a road, plains tile, or cave now previews exact hazard, robber, or trader odds directly on the adjacent tile via the fate stage before you commit. Animated Cascade & Stakes: Landing plays a smooth animated chance-reveal matching active actions. Failing hazards now pr…
Magic Sword last posted a patch note 59 days ago (Aug 23, 2026: vAlpha.42 — The Game Finally Introduces Itself).
Magic Sword averaged 0.9 updates a month over the last year. Magic Sword is sporadic (23/100). 4 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. Magic Sword shipped a build or patch note within the last 90 days.