

Early Access
Yes, last updated 2 months ago, averaging 0.8 updates a month.
Last checked Oct 21, 2026
BRUTALISTICK VR: 8 updates in the last 12 months, avg every 33 days. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 0, December 2024: 2, January 2025: 1, February 2025: 0, March 2025: 1, April 2025: 0, May 2025: 0, June 2025: 3, July 2025: 1, August 2025: 1, September 2025: 0, October 2025: 1, November 2025: 0, December 2025: 1, January 2026: 0, February 2026: 1, March 2026: 0, April 2026: 0, May 2026: 0, June 2026: 1, July 2026: 2, August 2026: 3, September 2026: 0, October 2026: 0.
| Month | Updates |
|---|---|
| November 2024 | 0 |
| December 2024 | 2 |
| January 2025 | 1 |
| February 2025 | 0 |
| March 2025 | 1 |
| April 2025 | 0 |
| May 2025 | 0 |
| June 2025 | 3 |
| July 2025 | 1 |
| August 2025 | 1 |
| September 2025 | 0 |
| October 2025 | 1 |
| November 2025 | 0 |
| December 2025 | 1 |
| January 2026 | 0 |
| February 2026 | 1 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 1 |
| July 2026 | 2 |
| August 2026 | 3 |
| September 2026 | 0 |
| October 2026 | 0 |
Aug 14, 2026 · Patch note
Early Access Feature Update #10, Patch 3.2
Changelog: Added option to switch between controller-based and headset-based movement Slightly redesigned Controls tab in the settings to look cleaner Fixed enemies in Infection mode not reanimating
Aug 14, 2026 · Build
Public branch build 24736798
Latest build time Steam reports for the public branch.
Aug 14, 2026 · Build
experimental branch build 24736798
Latest build time Steam reports for the experimental branch.
Aug 10, 2026 · Patch note
Early Access Feature Update #10, Patch 3.1
This is an experimental patch since I wasn't able to reproduce the crashes introduced in Update #10 Patch 3 myself. Since Patch 3's slicing improvements were multi-threaded, I presumed the crashes were related to sub-threads trying to read info from the main thread which isn't supported in Unity. Again, operating under assumptions but hopefully this will fi…
Aug 8, 2026 · Patch note
Early Access Feature Update #10, Patch 3
The star of this patch is the improved chopping/slicing behavior, faster and heavier hits are now better at slicing, as they should be. Additionally, a lot of errors got fixed including the fatal error that caused crashes to desktop, full VR runtime crashes or even blue screens, and the performance was somewhat improved. Changelog: Greatly improved slicing…
BRUTALISTICK VR last posted a patch note 2 months ago (Aug 14, 2026: Early Access Feature Update #10, Patch 3.2).
BRUTALISTICK VR averaged 0.8 updates a month over the last year. BRUTALISTICK VR is sporadic (35/100). 6 of the last 12 months had at least one update day. Not enough of a cadence to call it regular.
No. BRUTALISTICK VR shipped a build or patch note within the last 90 days.