

Early Access
Yes, last updated 4 days ago, averaging 0.3 updates a month.
Last checked Oct 21, 2026
Astrox Imperium: 3 updates in the last 12 months, avg every 12 days. The chart covers 24 months from November 2024 to October 2026, including months with zero patch notes. Counts are dated patch and update posts, not branch builds. November 2024: 0, December 2024: 0, January 2025: 0, February 2025: 4, March 2025: 5, April 2025: 4, May 2025: 1, June 2025: 0, July 2025: 0, August 2025: 0, September 2025: 0, October 2025: 0, November 2025: 0, December 2025: 0, January 2026: 0, February 2026: 0, March 2026: 0, April 2026: 0, May 2026: 0, June 2026: 0, July 2026: 0, August 2026: 0, September 2026: 1, October 2026: 2.
| Month | Updates |
|---|---|
| November 2024 | 0 |
| December 2024 | 0 |
| January 2025 | 0 |
| February 2025 | 4 |
| March 2025 | 5 |
| April 2025 | 4 |
| May 2025 | 1 |
| June 2025 | 0 |
| July 2025 | 0 |
| August 2025 | 0 |
| September 2025 | 0 |
| October 2025 | 0 |
| November 2025 | 0 |
| December 2025 | 0 |
| January 2026 | 0 |
| February 2026 | 0 |
| March 2026 | 0 |
| April 2026 | 0 |
| May 2026 | 0 |
| June 2026 | 0 |
| July 2026 | 0 |
| August 2026 | 0 |
| September 2026 | 1 |
| October 2026 | 2 |
Oct 16, 2026 · Patch note
Build 0.0160 - Optimized the Ship preview window code for the Station Shipyard. - Fixed bug that allowed the ship windows to zoom and rotate even thought the mouse cursor was not within the bounds of the Ship preview camera window. - Fixed overlap issue with Rock Cloud props and Skybox Clouds. This should drastically reduce if not eliminate most instances w…
Oct 16, 2026 · Build
Public branch build 25999526
Latest build time Steam reports for the public branch.
Oct 5, 2026 · Patch note
Build 0.0159 [img src="{STEAM_CLAN_IMAGE}/34568881/31bc40b5e870e9f393338d82e6ffa149ff162e17.jpg"] - Fixed bad texture scripts on 2 of the derelict ship sector prop models. - Fixed a number of soft code errors, unused variables mostly, still around 70 to go. - Fixed bug with negative boxcollider size component, causing issues with collider mesh generation wh…
Sep 23, 2026 · Patch note
Build 0.0158 The Astrox Imperium project has been updated to 6000.3.3f1 - Major changes to the cloaking systems have been implemented. No longer will nearby objects adjust the rate at which the cloak timer drains. - Adjusted ship base energy recharge rates when not cloaked. - All active and passive cloak module stats have been adjusted to work better with t…
May 4, 2025 · Patch note
Build 157: Skills Database balancing.
Build 0.0157 This update focuses on the re-balancing of skills, skill book costs, skill point requirements, and skill effect values per level. Some of the skill effect values have also changes. These changes will correspond with the upcoming changes to the skill book system. Test out these changes in the momoslab MOD. Once all the balancing changes are comp…
Astrox Imperium last posted a patch note 4 days ago (Oct 16, 2026: Build 160: Merc Ship RomCom).
Astrox Imperium averaged 0.3 updates a month over the last year. Astrox Imperium is sporadic (32/100). 2 of the last 12 months had at least one update day. Gaps between updates are somewhat regular.
No. Astrox Imperium shipped a build or patch note within the last 90 days.